Advance Wars: Advance Wars "Balance" Gameboy Advance

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This hack changes the statistics of the COs to make strong COs less extreme and weak COs more viable. CO dossiér descriptions are also detailed.

Check Changes.txt for all the changes.

(The hack doesn't unlock all COs by default.)

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Created by Kartal
karsahyena@protonmail.com
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The CO profiles detail the Power Bar length and stat changes (in AW2 defense format).

The game defines firepower and defense differently than its sequels.
Defense is damage taken, aka +10% defense = 90% damage taken.
Each unit can have individual values to damage dealt and taken, and there's a universal value pair for the whole army. The universal values are usually 110% damage dealt and 90% damage taken during Power. For COs with unite boosts/weaknesses, these add up. E.g. Max has 170% on his direct combat units. With 110% universal damage on top it adds up to 187%. Drake's 80% air units become 88%.

COs which werern't changed:
Nell
Sturm (Campaign)

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CO Changes
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Andy
Power Bar: 30,000 -> 20,000

Max
Direct combat vehicle damage: 150% -> 125%,
directs during Power: 170% -> 140% (adds up to 154% with the universal 110% damage boost)

Olaf
Universal damage taken during Power: 90% -> 80%

Sami
Capture rate: 150% -> 125%
Capture rate during Power: 150%
Her foot soldiers lose the additional defense boost during Power: 140% damage dealt, 80% damage taken -> 140% damage dealt, 90% damage taken (with universal boosts: 154% damage dealt, 81% damage taken)

Grit
Foot soldiers no longer get a debuff.
Indirect damage during power: 150% -> 130% (adds up to 143% with the universal 110% damage boost)

Kanbei
Power Bar: 50,000 -> 40,000
Universal damage taken: 80% -> 90%

Sonja
Set to have the same luck/bad luck as everyone else.
Unvervalsal damage dealt: 100% -> 95% (110% during Power, negating the penalty)
Ground and naval units gain an extra terrain star

Eagle
Power Bar: 50,000 -> 60,000
His air units lose the defense boost during Power. Originally damage taken was 90% (from air boost) x 130% (universal) = 117%. Now air units takes 130% damage as well. (They still deal 115% x 80% = 92% damage.)

Drake
Power Bar: 40,000 -> 30,000

Sturm (Vs)
Universal damage dealt: 80% -> 110%
Universal damage taken: 80% -> 110%
Universal damage dealt during Power: 90% -> 120%
Universal damage taken during Power: 70% -> 100%

Database match: Advance Wars (USA)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: D0A0A4CFE9B95AC7118F7EF476F014CA0242EB65
File/ROM CRC32: DBEF116C
Time to Beat
Main Story 15h 0m
Main + Extras 20h 1m
Speedrun Avg 0h 13m
Release Date
Jul 23, 2022
2 years ago
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