Castlevania: Aria of Sorrow: Aria of Sorrow Rebalanced Gameboy Advance

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Uploaded with the permission of the original mod authors, Mako and Crossman

This hack aims to improve and overall increase the difficulty of Aria of Sorrow. It achieves this by adding resistances/weaknesses to enemies as well as increasing some enemy hp. Weapons and souls have also been tweaked to be more and less effective against certain enemies. The full changelog can be found in the included readme file.

This hack requires standard IPS patching, and is compatible with US versions of Aria of Sorrow.

===HAMMER SHOP PRICES===
--CASTLE MAP 1: 100 > 50 Gold.
--Potion: 100 > 80.
--Iron Plate: 2,800 > 2,500.
--Steal Plate: 4,200 > 3,900
--Gold Plate: 14,000 > 10,000

===RED SOULS===

--Bat.
AP: 60 > 65
MP: 5 > 3

--Skull Archer
Attrib: Holy

--Killer Fish
AP: 180 > 800.

--Blue Crow
MP: 10 > 5.

--Ghost
*Improve it so both shots hit the same target more frecuently.

--Siren
AP: 70 > 180.

--Durga
MP 20 > 8.

--Zombie Soldier.
AP : 100 > 150.

--Rock Armor
*Attrib: Stone.


--Mini Devil.
*Attrib: Thunder

--Slime.
Now up to 3 projectiles can exist at the same in the screen.
*Attribe: Water.


--Waiter Skeleton
*Attrib: Posion and Fire.

--Kyoma Demon
Invicibility durantion 4s > 10s.

--Arachne.
*Attrib: Posion

--Evil Butcher.
AP: 55 > 75.
*Attrib: Cursed

--Valkyrie
AP: 300 > 250
MP: 50 > 60

--Altair
AP: 95 > 105.

--Une.
Attrib: Posion

--Harpy
AP: 100 > 150.

--Needles
AP: 90 > 180.
MP: 15> 10.

--Weretiger
AP: 280 > 300.

--Nightmare
Attrib: Fire and Dark.
AP: 228 > 250.

--Ripper:
Effect: Up to six hits per attack.

--Red Minotaur
AP: 760 > 710.
MP: 150 > 200.

--Beam Skeleton
Attrib: Fire, Holy.

--Giant Skeleton
Attrib: Cursed.

--Ukoback
Fire duration +2 seconds.

--Mudman
Attrib: Stone



===BLUE SOULS===

--Bone Pillar:
AP: 30 > 50.

--Buer
AP: 12 > 45.

-- Catoblepas:
AP: 10 > 20.
MP: 15/ime > 10/time.

--Meduce Head
MP: 10 > 5.
>Soul Drop % increased.

--Sky Fish:
MP: 60/time > MP: 25/time

--Shadow Knight:
MP: 5/time
Attrib: Sword, Dark.
AP: 35 > 150.

--Persephone:
AP: 10 > 45.

--Alastor:
AP: 25 > 65.

--Alura Une:
Heal per s 10.
MP: 60/time > MP: 40/time.

--Big Golem:
AP: 30 > 45.

--Bone Pillar:
AP: 20 > 35.

--Cagnazzo
AP: 12 > 185.
MP: 5/time > 10/time.

--Creaking Skull
AP: 40 > 50.
MP: 5/time > 15/time.

--Gigant Bat
*Effect: Equiping both Blue and Red Crow soul?s will make Soma show Crows.
MP: 30/time > 10/time.

--Death
AP: 20 > 35
PM: 25/time.

--Great Armor
MP: 60/time > 15/time.
Increases STR 20% > 35%.

--Imp
*Effect: The familiar can be controled by Waiter Skeleton Soul?s.
AP: 10 > 110.

--Shadow Knight
AP: 35 > 150
Attrib: Dark and Sword.


//Rush Forms//
--Curly
AP: 50 > 55.
MP: 30/time > 20/time.
Base damage is the same, but it deals More damage over time.

--Devil
Attrib: Dark
Restores 10 MP per enemy Kill.

--Manticore
AP: 70 > 65.
Attrib: Posion
MP: 30 > 35.
Heals 5 HP Per enemy kill.

===GOLD SOULS===
Note: In-game description aren?t changed, but effects here are on full effect.
--Zombie:
Description: Becomes stronger when poisoned.
Effect: Streght increased 30% > 50%.

-White Dragon/Quetzalcoatl/Gorgon/Dead Crusader
Description: CON is increased by 4/8/12/16.
Effect: CON is increased by 4/8/12/16 > 8/12/16/20

-Skeleton Knight/Minotaur/Golem/Triton
Description: STR is increased by 4/8/12/16.
Effect: STR is increased by 4/8/12/16 > 8/12/16/20

--Red Crow/Lilith/Bael/Stolas
Description: INT is increased by 4/8/12/16.
Effect: INT is increased by 4/8/12/16 > 8/12/16/20

-Ghost Dance/Gremblin
Description: LCK is increased by 4/8.
Effect: LCK is increased by 4/8 > 8/16.

--Zombie Officer:
Description: Jumping while taking damage restores health.
>Jumping while taking damage to regain balance.

--Dead Warrior:
Description: Deflect normal attacks by pressing UP + B.
>Cancels regular attacks by activing a Bullet Soul.

--Flesh Golem:
Description: Enjoys eating the oddest things.
>Rotten stuff now taste delicious!

--Erinys:
Description: Increases experience Points by 120%.
Effect: EXP 120% > 150%.

--Basilisk:
Description: Defensive strength increases and offensive strength decreases.
Effect: Decreases attack by half, and increases defense by quintuplicate.

--Iron Golem :
Description: Withstand a lot of damage without flinching.
>No longer knockback after taking damage.

--Headhunter:
Description: Collect souls to increase strength.
Effect: Every 11 Souls, your stats outside of LCK are increased by 1, now uncapped.

====EQUIP====

===Weapons===

--Baselard: -6 Atk.

--Silver Gun: +20 Atk, +5 STR, Attrib Holy.

--Burtgang: Def +20, Con +10.

--Durandal: +15 STR.

--Joyeuse: +5 LUCK.

--Laevatain: +5 Atk, +5 INT.

--Rahab's Sword: +20 Atk, +20 INT.

--Vjaya: +13 Atk, +13 INT.

--Dainslef: 80 INT, -11 Atk, +6 CONT, 6+ LUCK. Attrb: Dark

--Balmung: +50 Atk.

--Kaladbolg: Attrib Dark and Curse.

--Death's Sickle: Now has 30 LCK.

--Claimh Solais: Atk -10, -17 CONT, +11 INT.


====Armors===

--Elfin Robe: INT+30

--Gold Plate: Lucky +5

--Silver Plate: Attribe Thunder.

--Eversing: +10 Def.

--Demon's Mail: Def 20, Atk 10.

--Death?s Robe: Def 45 > 15.

===Accessorys===


--Rare Ring: it greatly increases Rare Item Drops.

--Soul Eater Ring: it greatly increases Souls Drops.

--Sherman Ring: EXP per Step from 1 to 5.

--Heart Pendant: Increases Big Hearts appearances.

--Skull Necklace: //Rework// but grands +6 to all stats, but reduces luck -14.


===NORMAL ENEMY===
--Bat
+10 HP

--Zombie
+7 HP
Now also Weak to Fire.
Soul Rarity Drasctuly decreased.
+2 EXP.

--Skeleton
+5Def

--Merman
Now Weak to Thunder.
+5 HP.
+2 Atk

--Axe Armor
+10 HP
+10 Def
Resist to Swords.
Weak to Thunder.
+Very, very Rare Drop: Battle Axe.


--Peeping Eye
-10 HP.
+5 EXP.

--Killer Fish
+80 Atk.
-5 HP.

--Bone Pillar
Now also Resist to Fire.
+1 Atk
+2 EXP

--Blue Crow
+10 Atk
Soul Rarity Drop.

--Buer
Resist to Fire
+5 Def.

--Zombie Soldier
+10 HP.

--White Dragon
Now Also resist to Fire.

--Skeleton Knight.
Now also Resist to Swords.
Weak to Thunder.
+2 Def

--Ghost
+5 HP
+1 Def
+10 Atk.
The now deal Fire damage
Now they Spam Faster

--Slime (Blue)
Resist to Water, and Sword.
Now also weak vs Thunder.




--Siren
Resist to Curse.
+60 HP
+5 Atk

--Durga
+30 HP
+10 Damage.
Resist by Dark.
-3 Def

--Rock Armor
+30 hp
+5 Def
+10 EXP
Now Also Resist to Sword.
Weak to Thunder.


--Gian Ghost
Resist vs Dark and Sword, Fire.
+1 Def.
-5 HP.
+5 exp.

--Minotaur
+100 HP
+5 Atk
-8 Def.
+5 EXP.

--Student Wich
+15 Atk.

--Arache
Resist to Posion.


--Ectoplasm
Resist to Darkness, Sword and Curse.
Weak vs Fire.
*Soul Rarity Drasctuly decreased.




--Ghost Dancer
Strong vs Dark.
Weak vs Fire
*Soul and Item Rarity Drastically decreased.

--Waiter Skeleton
Normal Drop: Beef Curry
Rare Drop: Potato Pancake

--Persefone
+200 HP

--Killer Doll
+80 Atk
-20 HP
-3 Def
+60 EXP.

--Tsuchinoko
+15 EXP.

--Gorgon
+40 Def
-15 HP

--Nemesis
+15 Atk
+20 Def
-35 HP
Soul Rarity Drasticly decreased.

--Kyoma Demon
-100 HP.

--Valkyrie
Resist vs Holy, Sword
Weak to Dark.
+89 HP
+65 Atk
+5 Def






--Witch
+100 HP
+30 Atk.
Resist to Water, Thunder, Dark, Fire.
Weak to Holy.

--Curly
+40 Atk.
+10 HP
-5 Def.

--Red Crow
heals 35 per Atk.

--Dead Warrior
+5 Def
Soul Rarity Drasctuly decreased.

--Devil
Resist vs Dark, Curse.
+110 HP

--Harpy
+10 Atk
+60 HP

--Medusa
Inmune to Stone.
Soul Rarity Drasctuly decreased.

--Bomb Armor
Bomb damage +150 Atk.

--Lightning Doll
+150 HP
+10 Atk
-4 Def.

--Man-Eater
Weak vs Thunder and Curse.
-5 Def

-Fish Head
Now also weak to Thunder.

--Nightmare
+40 HP
Weak to Water.

--Dyrad
Resist vs Dark, Holy.

--Triton.
+200 HP
-5 Def
Weak vs Sword
Rare Drop: Gungner.


--Flesh Golem
Weak vs Posion, and Sword.

--Alura Une
+1500 HP
+70 EXP.

--Werejaguar
+500 HP.
Resist vs Fire and Thunder.
+10 Atk

--Flame Demon
+200 HP.
Resist vs Flame.

--Bifrons
+500 HP.
+70 Atk
Resist vs Fire, Dark.

--Beam Skeleton
+130 Atk
Resist vs Holy and Fire, Dark.

--Dead Crusader
Strong vs Swords.

--Killer Mantle
+150 Atk
But now it only deals damage to MP.

--Arc Demon
+350 HP.
Resist vs Fire, Swords, Dark.
+15 Atk.
Drop: High Mind Up.
Rare Drop: Demon's Mail.

--Werewolf
+100 HP
Now also weak to Water.

--Mandragora
+25 Atk
Rare Drop: Excalibur.

--Kicker Skeleton
+100 HP
+50 EXP.

--Ukoback
Resist to Fire.

--Biphoron
+350 HP.
Resist to Fire, and Dark
Resist to Sword

--Gladiator
+70 Atk

--Bael
+90 Atk
+30 Def
+250 HP.

--Alastor
Resist to Sword.
+150 HP.
Normal Drop: Valmanway.
+30 def.

--Sucubus
+800 HP.
+80 Atk.


--Mimic
Normal Drop: Death?s Sickle

--Red Minotaur
+1500 HP
+50 Atk.

--Stolas
+1750 HP.
+40 Def
+750 EXP.

Soul Rarity Drasctuly decreased.

--Erinys
Resist to Sword, Holy.
+777 HP
+150 Atk.

--Flame Demon
+150 HP.
Heal vs Fire, Darkness
Weak vs Water, Holy.

--Demon Lord
Resist vs Dark, Fire, Curse, Water, and Thunder.
+1500 HP.
+45 Atk.
+500 EXP.

-Final Guard:
+2500 HP.
+1500 EXP.
+50 Atk.
Soul and Items drop more frecuently.

--Shadow Knight
Heal vs Dark, and Sword.
+2500 HP.
+85 Def
+85 Atk.
+3,000 EXP.



==BOSSES===
Note: Bosses now Drop Items, this is not 100%, so you will have to retry, or use a Save-Slot in your emulator if you want them.
01.Creaking Skull
Stats: 350 Hp 150 Xp
Tolerances: Darkness
Weaknesses: Holy
Atk: +10.
Soul Drop: % Higly increased.


02.Manticore
Stats: 540 Hp 300 Xp
Tolerances: Posion
Weaknesses: Sword, Curse, Stone.
Atk: +15.
Soul Drop: % Higly increased.

03.Great Armor
Stats: 744 Hp 350 Xp
Tolerances: Sword, Poison.
Weaknesses: Lightning.
Atk: +10.
Def: +10
Soul Drop: 100%.

04.Big Golem
Stats: 1,700 Hp 1,100 Xp
Resisto to Sword.
Weaknesses: None
Atk: +25.
Def: +30
Soul Drop: 100%.


05.Headhunter
Stats: 1,000 x3 Hp 3,500 Xp
Tolerances: Dark
Weaknesses: Sword, Curse.
Atk: +35.
Def: -5
Soul Drop: 100%.




06.Death
Stats: 6,666 Hp 4,666 Xp
Tolerances: Dark
Weaknesses: Holy
Effect: First Form: Laser deals Dark damage, and it Curses.
Atk: +55.
Def: +35.
Drops: Death's Rope.
Death?s Sickle

07.Legion
Stats: 5,000 Hp 13,000 Xp
Tolerances: Dark, Water.
Weaknesses: Holy, Fire.
Atk: +55.
Def: +65.
Drops: Positro Rifle.

08.Balore
Stats: 6,500 Hp 17,000 Xp
Tolerances: Holy, Sword
Weaknesses: Water.
Atk: +75.
Def: +65.
Drops: Kaiser Knuckle


09.Graham
Stats: 7,000 Hp 0 Xp
Tolerances: Poison, Curse, Darkness.
Weaknesses: None.
Atk: +75.
Def: +55.
Drops: Tear of Blood.


10.Julius Belmont
Stats: 9,000 Hp
Tolerances: Holy (Heals), Poison, Curse, Stone
Weaknesses: Darkness
Atk: +100.
Def: +65.
Drops: Silver Gun.



11.Chaos
Stats: 13,000 Hp 0 Xp
Tolerance Dark, Fire, Water, Thunder, Curse, Stone, Poison, Sword.
Weaknesses: Holy.
Atk: +100.
Def: +100.


No-Intro Name: Castlevania - Aria of Sorrow (USA)
(No-Intro version 20130720-015858)
ROM/File SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7

File MD5 E7470DF4D241F73060D14437011B90CE
File SHA-1 ABD71FE01EBB201BCC133074DB1DD8C5253776C7
File CRC32 35536183
ROM MD5 E7470DF4D241F73060D14437011B90CE
ROM SHA-1 ABD71FE01EBB201BCC133074DB1DD8C5253776C7
ROM CRC32 35536183
Time to Beat
Main Story 6h 56m
Main + Extras 7h 43m
Speedrun Avg 1h 5m
Release Date
Oct 5, 2018
5 years ago
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