Castlevania: Aria of Sorrow: Castlevania AoS INT/Luck Fix Gameboy Advance

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Do your Bullet souls feel weak and pathetic?

Does your MP regenerate too slowly?

Have you ever thought that maybe your Luck stat isn't doing anything?

Then these patches are for you!

Install one or all of these patches and feel how much better the game feels.

Vastly improved MP regen! More common item and soul drops! That Werejaguar soul will finally pack the punch it's supposed to!

(These patches make no promises of making Werejaguar soul worthwhile. Some assembly required. Void where prohibited by law.)

Castlevania Aria of Sorrow Stat Fixes and improvements

The Gameboy Advance game Castlevania Aria of Sorrow has a lot of fans. Obviously not as many as the much
better known Castlevania Symphony of the Night, but there's a certain love many people have for the game.

But besides the multiple translation errors (Curly from Kali and Lubicant instead of Rubicante for
instance), there's a few flaws in the games' coding. Luck doesn't seem to have much impact on enemy drops
(items or souls) and Intelligence only impacts blue souls but not red ones. Included are three seperate
patches.

1. INT: Bullet (red) souls now benefit from higher INT scores. This should also improve Guardian soul
damage as well.

2. LCK: The impact of a higher LUCK stat is now much more obvious. This should help with item drops as
well as soul drops.

3. MP Regen: The regeneration of MP in the vanilla game is kind of slow. Annoyingly slow when you're
fighting a boss and hoping that you'll get one more shot with the soul you're using. This boosts the
speed of MP regeneration significantly and makes using souls more viable. This stacks with souls and
equipment that increase MP regen.


-Rabite

These patches are included in the Castlevania Aria of Sorrow Randomizer by Abyssonym and are being posted
by me with permission of original creator Dev Anj. These are the patches I referenced in my review of the
Aria of Sorrow Rebalanced hack. They do not seem to have had any impact on that patch. You may freely
reuse and republish them so long as you give credit to Dev Anj and keep this file around.

I've had several people message me asking me for the patches but I finally am posting them now that I
have his permission to do so.

Database match: Castlevania - Aria of Sorrow (USA)
Database: No-Intro: Game Boy Advance (v. 20180816-092117)
File/ROM SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7
File/ROM CRC32: 35536183
Time to Beat
Main Story 6h 56m
Main + Extras 7h 43m
Speedrun Avg 1h 5m
Release Date
Jan 9, 2021
3 years ago
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