Super Mario Advance: Super Mario Advance - Music Pitch Correction Gameboy Advance

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In Super Mario Advance, all the songs that came from the SNES (Super Mario All-Stars) version of "Super Mario Bros. 2 / USA" had their pitch slightly increased.

To achieve this, the developers included a command in the song's data that modifies its pitch to what is heard in-game.

This hack edits all instances of said command so the pitch of the songs is no longer increased, making them sound closer to the SNES version.

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Super Mario Advance - Music Pitch Correction
v1.0 by Mister Man
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Introduction
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In Super Mario Advance, all the songs that came from the SNES (Super Mario All-Stars) version of "Super Mario Bros. 2 / USA" had their pitch slightly increased.

To achieve this, the developers included a command in the song's data that modifies its pitch to what is heard in-game.

This hack edits all instances of said command so the pitch of the songs is no longer increased, making them sound closer to the SNES version.
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Changelog
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v1.0
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* Removed the increased pitch of all the songs that originated from the SNES version of "Super Mario Bros. 2 / USA".
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Patching
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To apply these patches, any program that supports the IPS patch format (like LunarIPS) is required.

Please note that the abbreviations in the end of each filename indicates which version of the game is the patch compatible with:
* "_JPN.ips"
* Super Mario Advance - Super Mario USA + Mario Brothers (Japan).
* Super Mario Advance - Super Mario USA + Mario Brothers (Japan) (Virtual Console).

* "_USA_KIOSK.ips"
* Super Mario Advance (USA) (Demo) (Kiosk).

* "_USA.ips"
* Super Mario Advance (USA, Europe).
* Super Mario Advance (USA, Europe) (Virtual Console).

* "_CHN.ips"
* Chaoji Maliou 2 (China).
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Tools used
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* Hex Workshop
* LunarIPS
* mGBA

Database match: Chaoji Maliou 2 (China)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 4FC77A2397086408554C50F9BF06327ABE04066E
File/ROM CRC32: 14A87B75
Database match: Super Mario Advance - Super Mario USA + Mario Brothers (Japan) (Virtual Console)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 146FDC181061A8B6CF6A97D4DA0530B0E45C5FD2
File/ROM CRC32: 49684D37
Database match: Super Mario Advance - Super Mario USA + Mario Brothers (Japan)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 5AB5ADE42EA0C5F255B3FBF00CDCC07B71BA20B8
File/ROM CRC32: B993B92F
Database match: Super Mario Advance (USA) (Demo) (Kiosk)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 05E41B04CDCD73194C0F836639C5774779F50A3F
File/ROM CRC32: 69924CBD
Database match: Super Mario Advance (USA, Europe) (Virtual Console)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: B646CE9765A5061AAC9F1A52346A1F5E42B3D871
File/ROM CRC32: 5251F2BF
Database match: Super Mario Advance (USA, Europe)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: F071D45D8F5CB05B48D7D2B804C6CB6A79AD96FB
File/ROM CRC32: 1E4C6D6A
Time to Beat
Main Story 3h 30m
Main + Extras 6h 51m
Release Date
Jan 2, 2022
2 years ago
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