Fire Emblem: The Sacred Stones: Void's Blitzarre Adventure Gameboy Advance

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The Fire Emblem romhacking community has a bad habit of being unable to complete things. In all the years the Game Boy Advance Fire Emblem games have existed, a mere two romhacks have been completed to a decent standard; http://www.romhacking.net/hacks/962/ and http://www.romhacking.net/hacks/3555/

The reason why things often fail to get completed? Getting overly hung-up on polish and quality, losing motivation trying to reach perfection in vain. The members of the Fire Emblem Universe forum had enough. Over one week, the members got their heads together and made a full thirty-chapter hack.

Join Void, and her uncanny lack of luck similar to a certain shaman from the vanilla Sacred Stones, as she seeks to defeat the evil Demon King. The hack features new portraits, edited graphics in many places, custom music, several ASM hacks, and is the first instance of a full skill system being hacked into a Game Boy Advance Fire Emblem game for more than a tech demo.

http://feuniverse.us/t/feu-chapter-creation-blitz/2629

https://github.com/FireEmblemUniverse/CCB_Round1

## Things you need:

### To just play:
Apply CCB_Round1.ups to a clean FE8 (U) rom using NUPS or Multipatch.

### To build:

Get a clean rom called "FE8_clean.gba" and put it in the extracted folder.

Run MAKE HACK_full when you make text or table changes, otherwise MAKE HACK_quick is enough.

## Tips:

- Press Select at the map to see danger zone
- Press Select at the stat screen to see growths
- Hold L to toggle animations on/off
- Hold A to speed up unit movement
- The movement arrow allows you to press A on allies and enemies
- FLASHY MODE: any hit that kills a boss becomes a critical
- There is a certain secret code...

## Known Issues:

- Stone can sometimes crash the game when used on phantoms/Mark, resetting usually fixes this?
- Rarely, hp update in animations is wrong e.g. attacks showing no damage but enemy is hurt afterwards. If this happens while killing a boss, their death quote will not play and it may not trigger the Defeat Boss condition.
- Dancers can double if the enemy has Nihil - this will crash the game if animations are on. Hold L to turn them off if required.
- Resetting the game mid attack can sometimes give a unit the galeforce effect
- Devil effect is incompatible with counter/sol/etc, so it has been removed. Devil Axes will never backfire.
- Armsthrift can sometimes heal you? needs investigation
- Rarely, the game will freeze when you try to canto, reset and resume should fix it.
- Some bosses have weird weapon ranks/personal skills
- Units without a weapon equipped will display Str instead of Mag, even if they are a staff user/magic unit
- Astra in the arena will keep attacking thin air after the unit is dead
- Turn count in the credits skips several chapters
- Most houses don't work (but some do)

## Skills learned on level up (by class):
```
Ephraim Lord
1 Bond
10 Aether

Lord
1 Bond
10 Rightful King

Ephraim Great Lord
5 Rally Spectrum
15 Axebreaker

Great Lord
5 Nihil
15 Lancebreaker

Cavalier
1 Discipline
10 Elbow Room

Paladin
5 Rally Skill
15 Aegis

Knight
1 Provoke
10 Natural Cover

General
5 Wary Fighter
15 Pavise

Thief
1 Despoil
10 Acrobat

Mercenary
1 Rally Strength
10 Spur Speed

Hero
5 Sol
15 Axebreaker

Myrmidon
1 Duelist's Blow
10 Vantage

Swordmaster
5 Astra
15 Swordfaire

Assassin
5 Lifetaker
15 Pass

Archer
1 Certain Blow
10 Sure Shot

Sniper
5 Bowfaire
15 Galeforce

Ranger
5 Canto Plus
15 Bowbreaker

Wyvern Rider
1 Relief
10 Tantivy

Wyvern Lord
5 Savage Blow
15 Swordbreaker

Wyvern Knight
5 Rally Movenent
15 Lancefaire

Mage
1 Focus
10 Adept

Sage
5 Tomefaire
15 Ignis

Mage Knight
5 Rally Resistance
15 Quick Burn

Bishop
5 Spur Resistance
15 Counter Magic

Shaman
1 Malefic Aura
10 Spur Defence

Druid
5 Frenzy
15 Tomebreaker

Summoner
5 Anathema
15 Renewal

Rogue
5 Lunge
15 Celerity

Great Knight
5 Luna
15 Armored Blow

Manakete
01 Miracle
05 Odd Rhythm
10 Spur Defence

Fighter
1 Fiery Blood
10 Desperation

Warrior
5 Death Blow
15 Counter

Brigand
1 Despoil
10 Intimidate

Pirate
1 Camaraderie
10 Seal Skill

Berserker
5 Wrath
15 Axefaire

Monk
1 Spur Speed
10 Seal Resistance

Priest
1 Miracle
10 Live To Serve

Pegasus Knight
1 Darting Blow
10 Rally Speed

Falcon Knight
5 Savior
15 Warding Blow

Cleric
1 Miracle
10 Live To Serve

Troubadour
1 Demoiselle
10 Voice Of Peace

Valkyrie
5 Spur Resistance
15 Charm

Dancer
5 Amaterasu
15 Celerity

Soldier
1 Camaraderie
10 Rally Strength

Necromancer
5 Anathema
15 Tomefaire

Super Journeyman
10 Paragon

Super Pupil
10 Paragon

Super Recruit
10 Paragon

Doowile
5 Savage Blow
15 Colossus
```


## Credits:

***-Chapters-***

```
Prologue IT BEGINS Circles
Ch1 Secret Chapter Leonarth
Ch2 The Bone Hole Zmr
Ch3 Compile Proyect Darr
Ch4 Monkey Business Circles
Ch5 Winter Invasion Alusq
Ch6 Fort of Bad Stan
Ch7 Port of Bad Mystic
Ch8 Yet Another Chapter Colorz
Ch9 Tragic Backstory Klok
Ch10 here you like Men Ross
Ch11 Factory Gold Wan!
Ch12 I felt Sadistic Zmr
Ch13 Coarse, Rough, Irritating Circles
Ch14 Attack on Basement OwainDark/Ardendark/Memesmith
Ch15 The Shark Straits Darr
Ch16 Dead Valley Venno
Ch17 "Slowly" Corrupting Leonarth
Ch18 Island Clash Kirb
Ch19 Lit chapter Kirb
Ch20 Great rivalry Kirb
Ch21 Doot Doot Colorz
Ch22 N i c e B o a t s Kirb
Ch23 Flesh and Bone Alusq
Ch24 River Rush Teraspark
Ch25 Shrine of Meals Alusq
Ch26 Darrman's Lakes Zmr
Ch27 Convenient Lake Kirb
Ch28 Mess.jpg Kirb
Ch29 Let It Be Grey
Ch30 End of All Circles
```

***-mugs-***

Zmr56 for Bede, Tye, Jake
L95 for Void, Celicia, Mark, Tatara
Coby for Celica
Ross for Samson
Alusq for Tim, Tam, Saara, Banana, Mr Bones, Björn, Roshea
Wan for Arve
Tera for Evil Florina, Doowile
Klok for Edge
Monkeybard for Doot, Maeda, Kaga
Darrman for Zigludo, Tiki
blueeyedman24 for Gwendy
Kirb for Edgeworth, Grit, Marf (edited from Didja Redo's version)
Crazycolorz for Prine
Astelaine for Not Arch


***-maps-***

```
Prologue IT BEGINS Circles
Ch1 Secret Chapter Leonarth
Ch2 The Bone Hole Zmr
Ch3 Compile Proyect Darr
Ch4 Monkey Business Aurawolf
Ch5 Winter Invasion Alusq
Ch6 Fort of Bad Stan
Ch7 Port of Bad Mystic
Ch8 Yet Another Chapter Colorz
Ch9 Tragic Backstory Klok
Ch10 here you like Men Klok
Ch11 Factory Gold Wan!
Ch12 I felt Sadistic Zmr
Ch13 Coarse, Rough, Irritating Circles
Ch14 Attack on Basement OwainDark/Ardendark/Memesmith
Ch15 The Shark Straits Bishop Seva
Ch16 Dead Valley Venno
Ch17 "Slowly" Corrupting Leonarth
Ch18 Island Clash Kirb
Ch19 Lit chapter Kirb
Ch20 Great rivalry Kirb
Ch21 Doot Doot Bishop Seva
Ch22 N i c e B o a t s Aurawolf
Ch23 Flesh and Bone Alusq
Ch24 River Rush Teraspark
Ch25 Shrine of Meals Alusq
Ch26 Darrman's Lakes Zmr
Ch27 Convenient Lake Primefusion
Ch28 Mess.jpg Kirb
Ch29 Let It Be Grey
Ch30 End of All Circles
```



***-writing-***

MCProductions (text)
Darrman (formatting)

***-music-***

Alusq
Ash

***-general tools-***

Nintenlord
Crazycolorz
Circles

***-hax-***

Leonarth
Stan
Teq
Circles
Colorz
so many

***-misc graphics-***

Circles
Seva
Wulfos
Glacoe
Paterick
Teraspark
Monkeybard
Black Mage
Alusq

No-Intro Name: Fire Emblem - The Sacred Stones (USA, Australia)
(No-Intro version 20130720-015858)
ROM/File SHA-1: C25B145E37456171ADA4B0D440BF88A19F4D509F
ROM CRC32: A47246AE
ROM MD5: 005531FEF9EFBB642095FB8F64645236
Time to Beat
Main Story 24h 10m
Main + Extras 31h 48m
Release Date
Jul 10, 2017
7 years ago
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