Super Mario Land: Frank's Super Mario Land Gameboy

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The levels aren't changed, but the enemies are! It's a fun hack made before figuring out the level structures for the game, but all that's different here are the enemies. It's by no means bad, but just know that the enemies are all that's different here.

Frank's Super Mario Land Hack
2003, Frank M.
golden_road15@hotmail.com

This hack changes the enemies in the levels, making them harder, especially once the game goes into hard mode.

Super Mario Land (World) (Rev A).gb
CRC32: 2C27EC70
MD5: B259FEB41811C7E4E1DC200167985C84
SHA-1: 418203621B887CAA090215D97E3F509B79AFFD3E
SHA-256: 49FBD2F61F953D5EF28CAB73E357E524C3009AD19FCF30F6A9EE0AE273BE41DC
Time to Beat
Main Story 1h 0m
Main + Extras 1h 16m
Speedrun Avg 0h 15m
Release Date
Aug 10, 2003
21 years ago
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