Mega Man: Dr. Wily's Revenge: Refill Weapon after Death Gameboy

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This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man World will make the weapon energy of all weapons restore fully whenever a life is lost. This mechanic is officially applied in Mega Man games for the PS1 and later.

Situations where this primarily affects the game:
- During boss fights (Final boss can only be defeated with Mirror Buster)
- Wily Castle (Mandatory Carrier)
- Wily Station (Mandatory Carrier)

This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man World 1 will make the weapon energy of all weapons restore fully whenever a life is lost. This is done in Mega Man games for the PS1 or later. There is a lot of situations in which this could be handy:

- Losing to a boss after exhausting all the weapon energy for the weapon you wanted to use (especially annoying with the final boss, who can only be defeated using the Mirror Buster)
- Exhausting the weapon energy of the Carrier weapon, trying to get past a part where it?s use is mandatory (mainly used in the Wily Stages)

Database match: Mega Man - Dr. Wily's Revenge (USA)
Database: No-Intro: Game Boy/Color (v. 20180815-131105)
File/ROM SHA-1: 277EDB3C844E812BA4B3EB9A96C9C30414541858
File/ROM CRC32: 47E70E08
Time to Beat
Main Story 1h 48m
Main + Extras 2h 30m
Speedrun Avg 1h 7m
Release Date
Oct 4, 2019
4 years ago
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