This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man World will make the weapon energy of all weapons restore fully whenever a life is lost. This mechanic is officially applied in Mega Man games for the PS1 and later.
Situations where this primarily affects the game:
- During boss fights (Final boss can only be defeated with Mirror Buster)
- Wily Castle (Mandatory Carrier)
- Wily Station (Mandatory Carrier)
This patch is meant to make the game a bit easier and less frustrating. Applying this patch to Mega Man World 1 will make the weapon energy of all weapons restore fully whenever a life is lost. This is done in Mega Man games for the PS1 or later. There is a lot of situations in which this could be handy:
- Losing to a boss after exhausting all the weapon energy for the weapon you wanted to use (especially annoying with the final boss, who can only be defeated using the Mirror Buster)
- Exhausting the weapon energy of the Carrier weapon, trying to get past a part where it?s use is mandatory (mainly used in the Wily Stages)
Database match: Mega Man - Dr. Wily's Revenge (USA)
Database: No-Intro: Game Boy/Color (v. 20180815-131105)
File/ROM SHA-1: 277EDB3C844E812BA4B3EB9A96C9C30414541858
File/ROM CRC32: 47E70E08