Doshin The Giant: Doshin The Giant PAL 60hz Patch GameCube

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PAL 50 is an infamous format if you live in Europe, and you were into games between the eighties and the mid two thousands.

This hack changes the game's PAL 50 format and instead makes it PAL 60 by default, changing the resolution from 576i to 480i; and making it run at the original speed it should work, instead of running around 16% slower (In this case, from 50fps to 60).

Included are both IPS and xDelta patches, so you can choose.

Huge thanks and credits to Ralf@gc-forever for his original code.


REMEMBER TO ALWAYS MAKE A BACKUP BEFORE PATCHING, JUST IN CASE!

This patch is for Doshin The Giant, an european gamecube game.

There are two patches :xDelta and IPS. You can use LunarIPS and
xDeltaPatcher to patch this ISO.

Once it finishes patching, the game won't run at PAL 50, and instead
it will be a PAL 60 by default.

If you use other dump or a shrunk iso, use IPS.


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Doshin The Giant PAL (Only 60hz)
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Doshin The Giant (Europe) (Eng, Fr, De, Es, It).iso

CRC32 10F7328A
SHA-1 85ADED0068DE903F3727726F36C67426883E9101
MD-5 749B736EFD4B7A6C495AE543C371FB65

In case you want to hex edit yourself:

Original New
Offsets Values Values
2A384 38 C0 00 10 -> 38 C0 00 00
AC60C 7F E3 FB 78 -> 38 60 00 05

Notes:

Works on Nintendont; 480P compatible
The game starts up at 480i, if you force
480P on Nintendont, it will but at 480P.
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Doshin The Giant (Europe) (Eng, Fr, De, Es, It).iso

CRC32 10F7328A
SHA-1 85ADED0068DE903F3727726F36C67426883E9101
MD-5 749B736EFD4B7A6C495AE543C371FB65
Time to Beat
Main Story 9h 55m
Release Date
Aug 13, 2016
8 years ago
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