Castlevania: Castlevania: Stairs of DOOM Nintendo Entertainment System

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This CV1 hack features completely revamped levels and some graphic and music edits. The main idea is to maximize space in rooms using clever ways such as crossing stairs (even stair mazes!), alternate paths, hidden shortcuts etc.

The difficulty of this hack is about the same as the original game at 1st quest and ramped up for 2nd one. Expect Grim Reaper and Dracula fights with Medusa heads spawning all around.

See the readme for more information.

Castlevania: Stairs of DOOM.

Hack by Alucard @ 2012

This is the hack of CV1 that pumps up all the juice from Stake the castlevania editor.

ROM to patch: Castlevania (U) (PRG1) [!]

Version History:

v1.0: Initial release.

V1.1:
Added more time in most stages.
Reenabled castle introduction scene and edited it a bit.
Fixed bug with cutscene in 4-2.
Rearranged enemies in various levels to avoid "cheap" hits and deaths in first quest.
Fixed castle door at the beginning.

This hack has MANY staircases, including crossing ones. Also there is a total of 95 breakable blocks.
Can you find them all?

Difficulty: About the same as CV1 on first quest plus improved Second quest. Expect Grim Reaper and Dracula fights with Medusa Heads spawning all around.

Known bugs and issues:

Some candles and enemies enjoy despawning, especially in the Second quest when approaching bosses.

Medusa Heads have glitched graphics at Castle Keep in 2nd quest. They look like Killer Mantles from Aria of Sorrow.

Spikes as well as water in blocks 1-1 and 4-3 are just decoration for death pits. I have little to no ASM knowledge.

Hidden items (flashing treasures that appear when you do illogical actions) retain their original positions. Stake does not support editing them and it`s help file just lies about it.

A couple more notes:

There is a puzzle in each block X-3 that rewards you with best subweapon for the stage`s boss.

The ending is almost unedited.

I have tried to get sky getting darker as levels progressing from bright blue in 1-1 to pitch black at 6-3.

Credits:

Dan for Stake the castlevnia editor,
Konami for original game.

Castlevania (U) (PRG1) [!].nes - GOODNES 3.14
CRC32: 856114C8
MD5: 52EB3F7E2C5FC765AA71F21C85F0770E
SHA-1: 7A20C44F302FB2F1B7ADFFA6B619E3E1CAE7B546
SHA-256: C71BE6AC16E8EEA7F867CD5437AFD1449BEF7C4834EC4CA273CAFE2882EBFC46
Time to Beat
Main Story 3h 0m
Main + Extras 5h 0m
Speedrun Avg 0h 18m
Release Date
Oct 31, 2012
11 years ago
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