Super Mario Bros.: Lady Opera: Swf Panic Nintendo Entertainment System

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Story

Lady Opera was surfing the internet one day, when she found a new “Swift-brand-co”TM game!

She clicked the link and loaded the file and was sucked into the code.

Now she has to play though the game until she can find a glitch portal to escape.

Info: 5 worlds, no repeating levels, and a bunch of silly asm hacks. There are two patches, one with and without animation.

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Lady Opera In:
_____ _ __ ______ ____ ___ _ __ ____ ______
/ ___/| | / // ____/ / __ \ / | / | / // _// ____/
\__ \ | | /| / // /_ / /_/ // /| | / |/ / / / / /
___/ / | |/ |/ // __/ / ____// ___ | / /| /_/ / / /___
/____/ |__/|__//_/ /_/ /_/ |_|/_/ |_//___/ \____/

2008 Darkdata

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Version 1.0 Monday, August 24nd 2008

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Table of Contents

1.0 Information
1.0.1 Story
1.1 Patch Information
1.2 Distribution and Licensing Information
1.3 Copyright Information
1.4 Disclaimer
1.5 Included Files
2.0 The Project
3.0 Known Issues in the Patch
4.0 Special Thanks
5.0 Contact

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1.0 - Information -

1.0.1 - Story -
Lady opera was surfing the internet one day, when she found a
new "Swift-brand-co"TM game!

She clicked the link and loaded the file and was sucked into the
code.

Now she has to play though the game untill she can find a
glitch portal to excape.


1.1 - Patch Information -

Contained within this archive is 2 patches that can be applied
to Super Mario Bros. (JU) (PRG0) [!].nes.


Lady Opera - Swf Panic v1.ips
Is a hack featuring level changes, animation, and a bunch of
assembly hacks to change the game into something new. This
hack has the same level of diffculty as the orignal Super
Mario Bros, and I do hope you can enjoy it without savestates.

The only thing unchanged is the music, sadly I have no talent
for that area.

If you want to create music for this hack, just contact me.


Lady Opera - Swf Panic[no ani] v1.ips
This patch is the same as the one above, but has no animation.

To patch these files, you can use Lunar IPS, found here at
http://www.romhacking.net/utils/240/


1.2 - Distribution and Licensing Information -
This patch is NOT to be distributed pre-patched or patched with
any ROM and/or other files outside of the included list (See 1.5).
Official distributions of this archive may be distributed freely
for public use.



1.3 - Copyright Information -
Super Mario Bros is a 1995 trademarked, copyrighted
property of Nintendo.
Darkdata is not affiliated with any of
the above companies in any way.

All graphics used from other games:
Zelda: OOA/OOS
Doki Doki Panic
Rolan's Curse
Alfred Chicken
Super Mario Land II 6 golden coins
and any I may have missed.
Are copyright their respective owners.

This hack may be used for learning purposes, and
the new assembly mods may be copied over.

Levels may not be used in other hacks.


1.4 - Disclaimer-
Darkdata, nor any affiliates of the aforementioned will not be held
liable or responsible for any losses, damages, injury, and/or legal
consequences due to the misuse, or illegal use of any of the files
contained within this archive.

1.4 - Included Files -
./SWFPanic/
Readme_v2.txt
Lady Opera - Swf Panic[no ani] v1.ips
Lady Opera - Swf Panic v1.ips
BMFFINR3.PAL

2.0 - The Project -
The whole point of this hack was to improve my assembly and hacking
skills. I am quite happy with how it turned out.



3.0 - Known Issues in the Patch -
* The music will sometimes halt when you hit the end of world block.
* Some Half-way points are a bit off, but you will not die from them.
* No new muisc. D:


4.0 - Special Thanks -
The makers of:
Super Mario Bros Utility *****
Super Mario Title Editor *****
Super Tile Editor *****
YYCHR *****
Tile Molester. *****
Windhex ***

Doppelganger *****
Dr. Floppy *****
Frantik ***

#nesdev *****
#x ***

BMF *****
Tanks *****
Nightcrawler ***

And you $Player, for playing my game!


5.0 - Contact -
You can find me on Jul (http://jul.rustedlogic.net/index.php)
and Romhacking.Net

A Darkdata Hack, 2008.
http://chaosvegetable.srhost.info/
---------

There was extra bonus stuff, but it got cut out because it sucked. :P The "pass" at the end may be useable in the future.

Super Mario Bros. (JU) (PRG0) [!].nes
CRC32: 3337EC46
MD5: 811B027E AF99C2DE F7B933C5 208636DE
SHA1: EA343F4E 445A9050 D4B4FBAC 2C77D069 3B1D0922
Time to Beat
Main Story 1h 41m
Main + Extras 2h 0m
Speedrun Avg 0h 8m
Release Date
Oct 25, 2008
15 years ago
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