Mega Man 6: Roll-chan 6 Nintendo Entertainment System

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This is a player sprite hack of Rockman 6/Mega Man VI for the NES!
This hack changes Rock's player sprites into his sister Roll!

There are three (3) Roll-chan skins to choose from:
* Megaman 1 (Classic) Roll-chan
* Megaman 8 Roll-chan
* Megaman 11 Roll-chan

NOTE: v2.0 - 02/25/2024

Check the Readme for more details!

??Rolle&chan 6

Hacked by Zynk Oxhyde

2015



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Date Released:

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v1.0 December 28, 2015; In commemoration of Rockman/Mega Man 28th Anniversary and beyond! Yay! XD

v2.0 February 25, 2024; In commemoration of Rockman/Mega Man 36th Anniversary AND Roll-chan 10th Anniversary and beyond! Yay! XD



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Description:

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This is a player sprite hack of Rockman 6/Mega Man VI for the NES!

This hack changes Rock's player sprites into his sister Roll!



There are three (3) Roll-chan skins to choose from:

* Megaman 1 (Classic) Roll-chan

* Megaman 8 Roll-chan

* Megaman 11 Roll-chan



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Story:

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In the year 20XX, the first Robot Tournament is held with the most powerful robots coming from different countries participating in the event.

However, Mr.X, the sponsor of the tournament took over them and used their powers to subdue the world. (Sounds familiar, huh?)



With Mr.X revealing himself as a new despot controlling 8 powerful battle-type Robot Masters, Roll-chan is once again needed to save the world.

To go toe-to-toe with the more powerful enemies, Tango is modified to combine with Roll as powerful armor adapters that will enhance her abilities

and firepower, but before they knew it, these were stolen by Mr.X's minions.



Before she could take control of the new adapter, Roll must confront the Robot Masters head on with her own power.



Join Roll on her sixth adventure! Defeat Mr.X and save the world!



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Changes:

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(v2.0 - 02/25/2024)

* Updated Megaman 1 Roll-chan skin

* Updated Megaman 8 Roll-chan skin

* Added Megaman 11 Roll-chan skin

* New Stage Select palettes and Password Screen

* Updated Power/Jet Roll Screen

* Updated Get Weapon Screen

* Updated Ending Sprites

* Updated Intro Sprites

* Run animation fixed



(v1.3 - 07/08/2018)

* Minor menu palette fixes

* Buster charge sound pitch in JP version fixed



(v1.2 - 03/22/2018)

* JP Title logo inserted in US version



(v1.1 - 06/10/16)

* New colors for the Title logo



(v1.0 - 12/28/15) - initial release

* Rockman/Mega Man's player sprites are changed into his sister, Roll!

* The Opening scenes!

* The Get Weapon screen!

* Get Weapon texts changed

* Replaced Rush with Tango!

* New Power & Jet Roll!

* See the Ending. <3

* Other notable changes:

* The Titlescreen, of course!

* The Stage Select screen

* Weapons menu edited

* Weapon colors changed

* Rockman/Mega Man texts changed to Roll

* Edited most of the Robot Masters' look

* Centered the message after Mr.X is defeated

* A lot of other things left unmentioned (Its just too many :p)

* Beat is red because his palette is shared with the default player's palette



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ZIP file:

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1. This readme

2. ROLLCHAN3-JP folder

a. ROLLCHAN6-JP-MM1_v2.ips

b. ROLLCHAN6-JP-MM8_v2.ips

c. ROLLCHAN6-JP-MM11_v2.ips

3. ROLLCHAN3-US folder

a. ROLLCHAN6-US-MM1_v2.ips

b. ROLLCHAN6-US-MM8_v2.ips

c. ROLLCHAN6-US-MM11_v2.ips



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How to use patch to unaltered ROM:

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* Use ROLLCHAN6-JP.ips on Rockman 6 (J) ROM

* Use ROLLCHAN6-US.ips on Mega Man VI (U) ROM



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How to patch on hacked Rockman 6/Mega Man VI ROM:

--------------------------------------------

* Can be patched in any order. Just bear in mind that patch (J)/(U) to corresponding (J)/(U) hacks.

* May cancel some changes in extensive hacks.

* Most extensive hacks are may not be compatible



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ROM Information:

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Database match: Rockman 6 - Shijou Saidai no Tatakai!! (Japan)

Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)

File SHA-1: 316BEA6B2AEF7E5ECDE995EAB4AD99DB78F85C34

File CRC32: AB1D7979

ROM SHA-1: 47336976A531FAB2592AF636A630A290EB036D18

ROM CRC32: 2D664D99



Database match: Mega Man 6 (USA)

Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)

File SHA-1: 32774F6A0982534272679AC424C4191F1BE5F689

File CRC32: 1EFCAC48

ROM SHA-1: 26D33987CFF21C651FE3D638F4A739C33A18C240

ROM CRC32: 988798A8



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Credits:

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Zynk Oxhyde - Hacking and Roll Sprites



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Utilities:

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WindHex hex editor by Bongo`

YY-CHR ROM graphics editor by YY

FCEUX NES emulator debuggers



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Special Thanks:

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Romhacking.net - for hosting the patch

Sprites Inc. - for the ripped sprites of Roll from various Rockman/Mega Man games (http://www.sprites-inc.co.uk/)

NBoroKobo/Puresabe - for the Charged Buster sound change (https://twitter.com/NBoroKobo); titlescreen offsets

rock5easily - for palette data notes (https://twitter.com/r0ck5easi1y)

Quick Curly (board2) - for the General Megaman Hacking thread (http://acmlm.kafuka.org/board/thread.php?id=6020)

Synthetekh (board2) - for finding Beat's palette ID

RM9/akyurashii (Discord)- run animation data notes



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Contact:

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Email: zynkoxhyde@yahoo.com



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Disclaimer and Terms of Use:

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* Zynk Oxhyde is not related or affiliated with Nintendo and the publisher of the original game.

* Do not sell this patch and the contents with it.

* Do not sell the pre-patched ROM into reproduction cartridges.

* You may distribute or host this patch provided that all files that come with it are intact.

Database match: Rockman 6 - Shijou Saidai no Tatakai!! (Japan)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: 316BEA6B2AEF7E5ECDE995EAB4AD99DB78F85C34
File CRC32: AB1D7979
ROM SHA-1: 47336976A531FAB2592AF636A630A290EB036D18
ROM CRC32: 2D664D99
-
Database match: Mega Man 6 (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: 32774F6A0982534272679AC424C4191F1BE5F689
File CRC32: 1EFCAC48
ROM SHA-1: 26D33987CFF21C651FE3D638F4A739C33A18C240
ROM CRC32: 988798A8
Time to Beat
Main Story 2h 37m
Main + Extras 3h 0m
Speedrun Avg 1h 25m
Release Date
Jun 3, 2024
3 months ago
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