Shatterhand: Shatterhand in Solbrain Nintendo Entertainment System

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Play as the Shatterhand guy in Tokkyuu Shirei - Solbrain!

This hack swaps the protagonist from Tokkyuu Shirei - Solbrain by the protagonist from Shatterhand, so that one can enjoy the unique content of Solbrain as the Shatterhand guy.

All gameplay frames (base character + full transformation) were swapped, as well as the intro and outro art.

Everything else (the look of the robot modules, "points" instead of "coins" etc) remains the same as in Solbrain.

Using Lunar IPS patcher or similar, patch the rom: Tokkyuu Shirei - Solbrain (Japan).rom

Tokkyuu Shirei - Solbrain


Shatterhand in Solbrain
aka
Solbrain Shatter Edition


v1.0, 18th of January 2021


1) General Info
2) Patching
3) Known issues
4) Credits



1) General Info

This is a hack of Tokkyuu Shirei - Solbrain.

It alters the protagonist in gameplay and cutscenes so that you can play as the Shatterhand protagonist in Solbrain.
I never liked the look of the character in Solbrain but always wanted to play that version for its unique stage and different bossfights.
So, I decided to make this hack, put Shatterhand in Solbrain.

What was changed:
- All gameplay related frames for the protagonist, the base one + the full robot transformation
- Pause menu mug shot
- Stage select frames
- Intro and outro art related to the protagonist

Everything else (the look of the robot modules, "points" instead of "coins" etc remains the same as in the original Solbrain).


2) Patching

Made for and tested with this rom:

Tokkyuu Shirei - Solbrain (Japan).nes

Using an IPS patcher such as Lunar IPS to patch the rom.
You can find the rom on archive.org.



3) Known issues:

All of these are pretty minor cosmetic things.

- During the intro, you may notice that random garbage sprites will overlay with the protagonist's face during split seconds.
This is actually a glitch with the original Solbrain, it's just more noticeable in my hack.
I was unable to fix it as changing those sprites will also change the water splash art during stages.

- During the intro and outro, the protagonist is blue instead of green. They could look better, also.

- The timing of the colour flickering of the red vest is slightly different. I don't think anyone would have noticed though.

I may try and fix/improve these in a future version. The way palettes are handled in this game is kinda of a mess so for now this is
what it is.



4) Credits

ASM editing and art editing: MetHy aka Ness

Thanks to the FCEU X and YYCHR devs for their Hex Editor and Debugger.

Feel free to use this hack in your own hacks, no need to ask me, just a small credit is enough.

Database match: Tokkyuu Shirei Solbrain (Japan)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 414E7AB212CBD2F5502D4C57264F9CBFE5075AE7
File CRC32: 9D922166
ROM SHA-1: 5BD2FB8D783090D50357A3941C3B3433B3EB2B36
ROM CRC32: B70129F4
Time to Beat
Main Story 1h 50m
Main + Extras 1h 40m
Release Date
Jan 18, 2021
3 years ago
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