Super Mario Bros.: Super Easy Bros Nintendo Entertainment System

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Have you mastered all of the kaizo tricks? Then this romhack is NOT for you.

Super Easy Bros. is designed for your grandma, for your uncle Frankie, for your 4-year-old kid, or your significant other (who just never got into retro gaming). If you've ever played the original Super Mario Bros. with someone and felt their misery in dying repeatedly, then this hack could be the crutch that helps them enjoy this game (and maybe training wheels that leads them to a decent skill level).

Most of the layout is very similar to the original Super Mario Bros. level design, but with many tweaks (both small and large). Pits are shorter, platforms are a little more within reach, and power-ups are plentiful (mushrooms, 1-ups, and invincibility stars). Occasionaly there are easier or fewer enemy placements, but at other times more enemies are lined up for 1-up opportunities with a shell kick. You start the game with 8 lives. Some warp zones and castle mazes are also changed.

The difficulty still slowly ramps up as they progress from World 1 to World 8, but there are still lots of power-ups to help them not get stuck in a seemingly hopeless situation. Players with higher skill levels will still find some things to do, but largely by exploring a few new paths and by going through the levels at a faster speed. Players with beginner skill levels will have to learn some intermediate moves (such as the crouch slide and the running jump) in order to finish the game.

Graphics Pack:
The graphics pack is optional. A graphics only patch is included, if you want to apply it to different level hack or the original game. The intent of this graphics hack is to match the basic art style of the original game (i.e. minimal palette changes, no character outlines) while making the characters a little sillier or a little scarier.


GLITCH NOTE: There is a vine that is glitched in World 5. The earlier level has the vine work fine, but when that level is later reused with a higher difficulty, the vine glitches IF YOU TAKE IT (more info on this in the readme file).


🍄🍄Super Easy Bros. v1.0🍄🍄
-----------------------------

~~ by iridium_ionizer

Special Thanks to M.K.S, Neil Bradley, Chezzman1, Insectduel, MirracleMXX, Yy,

Tools Used: SMB Utility, SMB Title Editor, SMB Graphics Workshop, YY-Chr

♥♥Heartfelt Thanks to the wife and kids for their patience, opinions, and testing.♥♥

Extra Thanks to 手塚 卓志 (Tezuka Takashi) and 宮本 茂 (Miyamoto Shigeru)


🌻🌻Instructions🌻🌻
--------------------
This rom hack was created with a Super Mario Bros 1 (PC10).nes rom as its basis. Yet it should still work with other Super Mario Bros 1 roms. The .ips patch was also tested on Super Mario Bros. (World) (HVC-SM).nes and it worked fine.

Use Lunar IPS.exe to apply this .ips file onto a Super Mario Bros 1 (PC10).nes (or similar) rom file.

So far this hack does not work in conjunction with Corpse Grinder and Ti's 2 Player hack. However it is compatible with most graphics hacks.


⭐🌟Description🌟⭐
------------------
Have you mastered all of the kaizo tricks? Then this romhack is NOT for you.

Super Easy Bros. is designed for your grandma, for your uncle Frankie, for your 4-year-old kid, or your significant other (who just never got into retro gaming). If you've ever played the original Super Mario Bros. with someone and felt their misery in dying repeatedly, then this hack could be the crutch that helps them enjoy this game (and maybe training wheels that leads them to a decent skill level).

Most of the layout is very similar to the original Super Mario Bros. level design, but with many tweaks (both small and large). Pits are shorter, platforms are a little more within reach, and power-ups are plentiful (mushrooms, 1-ups, and invincibility stars). Occasionaly there are easier or fewer enemy placements, but at other times more enemies are lined up for 1-up opportunities with a shell kick. You start the game with 8 lives. Some warp zones and castle mazes are also changed.

The difficulty still slowly ramps up as they progress from World 1 to World 8, but there are still lots of power-ups to help them not get stuck in a seemingly hopeless situation. Players with higher skill levels will still find some things to do, but largely by exploring a few new paths and by going through the levels at a faster speed. Players with beginner skill levels will have to learn some intermediate moves (such as the crouch slide and the running jump) in order to finish the game.

Graphics Pack:
The graphics pack is optional. A graphics only patch is included, if you want to apply it to different level hack or the original game. The intent of this graphics hack is to match the basic art style of the original game (i.e. minimal palette changes, no character outlines) while making the characters a little sillier or a little scarier.


GLITCH NOTE: There is a vine that is glitched in World 5. The earlier level has the vine work fine, but when that level is later reused with a higher difficulty, the vine glitches IF YOU TAKE IT.

The glitch occurs with the vine in level 5-3. All other problems should be either inherent with the SMB1 original game or a "feature" of the level design. The vine could have been removed altogether or placed in a different level, but level 1-3 was preferrable (without a major redesign of level reuse), and so having a glitched vine in 5-3 was deemed an acceptable trade off.


MINOR NOTE: The title screen is intentionally a little messy on the "Y." The intention was to remake the title screen without altering the graphics bank and see what could be done.

The End🐢

Filename: Super Mario Bros (PC10).nes
File SHA-1: D48D2C65FDA380217EAD73FFA6A46CAE62939194
File CRC32: BAD306EF
ROM SHA-1: 5AA663E64AA32602C8AE82C0BBD4EA279EF1A346
ROM CRC32: F21AF99C
Time to Beat
Main Story 1h 41m
Main + Extras 2h 0m
Speedrun Avg 0h 8m
Release Date
May 25, 2020
4 years ago
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