Super Mario Bros.: Super Mario Unlimited - Deluxe Nintendo Entertainment System

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Super Mario Unlimited Deluxe is a traditional-style Mario hack with
difficulty ramping up from beginner to expert. It is based on the Super Mario Bros engine, but has been completely reworked into a whole new adventure.

Changes from the original game include:

  • * 41 Original Levels!
    * Unlimited Lives!
    * New Power-up! The stopwatch lets Mario freeze his enemies
    * New Mechanics! Mario can super jump off enemies by holding A
    * New Collectable! Find all 32 Mario coins to unlock secrets
    * New Graphics and Music! A familiar mix of new and old


  • New features and changes in this DELUXE version:

  • * Save your progress with three save game slots
    * All new Bowser fight with new music
    * A "secret message" at the end of each world
    * Attempt counter aka lives counter
    * Mario coin count is displayed on screen
    * Indicator displayed for when a Mario coin has been picked up
    * Hidden power up blocks are now partially visible
    * Fire flowers always give you fire power, even if Mario is small
    * You can jump off enemies and kick shells while invincible
    * Kicked shells kill piranha plants
    * Different end game text depending on how you play the game
    * Bowser's castle expanded with a second route
    * World 6-5 expanded
    * Hidden bonus level added
    * "Speed runner mode" - Can you beat your personal record?
    * Second Quest / "Hard Mode" enabled after you beat the game
    * Added stopwatch sound effect
    * Music doesn't reset when you go in pipes
    * Extensive color overhaul and cleaned up graphics
    * Removed the points system entirely
    * Changed title screen
    * Added intro screens
    * Some levels have small changes to fix issues
    * Fixed issue where music wouldn't start right after unpausing
    * Made shells go faster off ledges so Mario doesn't run into them
    * Fixed whirlpools so they don't suck you down when you get hit
    * Other minor tweaks, bug fixes and edits


  • Also included are a Strategy Guide with detailed information on all cheats and secrets, as well as cover art for use with a NES Classic.

    History

    Inspired by the likes of DahrkDaiz, ATA and other great rom hackers of the mid-2000s, Frantik started work on Super Mario Unlimited with the hopes of creating his own asm-heavy Mario masterpiece. It took close to 7 years, but eventually the game was released to the world in late 2011. Overall, The hack was well received and was even featured in https://www.youtube.com/watch?v=xCLssqdOkbE. Despite the popularity, it was a little rough around the edges, most notably with some questionable choices near the end and a little too much of that infamous "Nintendo Hard".

    In 2017 Frantik decided to go back and start adding a bit more polish, and
    Super Mario Unlimited: Deluxe was born. Everything good about the original has been made better, and everything bad has been removed or at least cleaned up. This is the original vision he had when he first began 15 years ago!



    Revision details

    Version 2.4 - 26 March 2021

  • * Fixed issue which would cause title screen to sometimes display incorrectly after beating the game


  • Version 2.3 - 15 March 2021

  • * Moved coin in cloud
    * Minor tweaks to some in game text
    * Fixed bug with hard mode/second quest
    * Made it easier to access second quest for speedrunner mode
    * Modified Podoboo behavior after Bowser has been defeated


  • Version 2.2 - 18 January 2021

  • * Made "Speedrunner Mode" easier to use
    * Cleaned up display when skipping intro screens
    * Cleaned up Strategy Guide document


  • Version 2.01 - 22 November 2020

  • * Swapped in SMB3 squished goomba sprite


  • Version 2.0 - 21 November 2020

  • * Initial public release


  • ================================================================================
    SUPER MARIO UNLIMITED: DELUXE

    Instruction Manual

    Version 2.4
    ================================================================================

    Super Mario Unlimited Deluxe is a traditional-style Mario hack with
    difficulty ramping up from beginner to expert. It is based on the Super Mario
    Bros engine, but has been completely reworked into a whole new game.

    * 41 Original Levels!
    * Unlimited Lives!
    * New Power-up! The stopwatch lets Mario freeze his enemies
    * New Mechanics! Mario can super jump off enemies by holding A
    * New Collectable! Find all 32 Mario coins to unlock secrets
    * New Graphics and Music! A familiar mix of new and old

    New features in this DELUXE version:
    * Save your progress with three save game slots
    * All new Bowser fight with new music
    * A "secret message" at the end of each world
    * Attempt counter aka lives counter
    * Mario coin count is displayed on screen
    * Indicator displayed for when a Mario coin has been picked up
    * Hidden power up blocks are now partially visible
    * Fire flowers always give you fire power, even if you are small
    * You can jump off enemies and kick shells while invincible
    * Shells kill piranha plants
    * Different end game text depending on how you play the game
    * Bowser's castle expanded with a second route
    * World 6-5 expanded
    * Bonus hidden level added
    * "Speed runner mode" - Can you beat your personal record?
    * Second Quest / "Hard Mode"
    * Added stopwatch sound effect
    * Music doesn't reset when you go in pipes
    * Extensive color overhaul and cleaned up graphics
    * Removed the points system entirely
    * Changed title screen
    * Added intro screens
    * It's a me, Gay Bowser!
    * Some levels have small changes to fix issues
    * Added more fun and removed some of the "Nintendo hard"
    * Fix pause audio issue where music wouldn't start right after unpausing
    * Made shells go faster off ledges so Mario doesn't run into them
    * Fixed whirlpools so they don't suck you down when you get hit
    * Other minor tweaks, bug fixes and edits


    History
    -------

    Inspired by the likes of DahrkDaiz, ATA and other great rom hackers of the
    mid-2000s, Frantik started work on Super Mario Unlimited with the hopes of
    creating his own asm-heavy Mario masterpiece. It took close to 7 years, but
    eventually the game was released to the world in late 2011. Overall, The hack
    was well received and was even featured in a video by James Rolfe of AVGN fame.
    Despite the popularity, it was a little rough around the edges, most notably
    with some questionable choices near the end and a little too much of that
    infamous "Nintendo Hard".

    In 2017 Frantik decided to go back and start adding a bit more polish, and
    Super Mario Unlimited: Deluxe was born. Everything good about the original has
    been made better, and everything bad has been removed or at least cleaned up.
    This is the original vision he had when he first began 15 years ago!


    Controller
    ----------

    D-PAD - Controls Mario's direction
    A - Jump
    B - Run/shoot fireball
    Start - Pause

    Hold A while landing on an enemy to super jump


    Power-Ups
    ---------

    Mushroom - Turns Mario into Super Mario
    Fire Flower - Turns Super Mario into Fire Mario
    Starman - Makes Mario Invincible for a short time
    Stopwatch - Freezes enemies and game clock

    Coins - Collect 100 and Mario is given a Starman power up
    Mario Coins - Collect these to make Mario's journey easier. Collect all 32!


    Acknowledgements
    ----------------

    Once again, HUGE THANKS TO DR. FLOPPY who contributed all the music
    composition and programming the original Super Mario Unlimited.

    Of course, Thanks to Shigeru Miyamoto-san, Takashi Tezuka-san and Koji Kondo-
    san for their great contribution to society. Thank you so much for a lifetime
    of Mario fun!

    And finally, Thank YOU for playing! I have spent many years on this opus,
    I hope you enjoy playing as much as I have spent creating. --Frantik


    Archive info
    ------------

    The following files are included in this release:

    Filename Description
    --------------------------------------- --------------------------------------
    Super Mario Unlimited - Deluxe v2.3.ips Patch file to be used with SMB1 rom

    SMU Deluxe - Manual.txt This information file


    /Extras

    Super Mario Unlimited - Deluxe v2.3.SAV SAV file for use with PowerPak

    SMU Deluxe - NES Classic Cover Art.png Cover art for use with NES Classic

    SMU Deluxe - Strategy Guide.txt Info on all cheats & secrets



    Version History
    ---------------

    Version 2.4 - 26 March 2021

    * Fixed issue which would cause title screen to sometimes display incorrectly
    after beating the game


    Version 2.3 - 15 March 2021

    * Moved coin in cloud
    * Minor tweaks to some in game text
    ** Swapped world 2 & 3 secret message
    ** Fixed bug with one end game message
    ** Repositioned end game text
    ** Changed conditions to show some end game text
    * Fixed bug with hard mode/second quest
    * Made it easier to access second quest for speedrunner mode
    * Modified Podoboo behavior after Bowser has been defeated


    Version 2.2 - 18 January 2021

    * Made "Speedrunner Mode" easier to use
    * Cleaned up display when skipping intro screens
    * Cleaned up Strategy Guide document


    Version 2.01 - 22 November 2020

    * Swapped in SMB3 squished goomba sprite


    Version 2.0 - 21 November 2020

    * Initial public release

    Database match: Super Mario Bros. (World)
    Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
    File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
    File CRC32: 3337EC46
    ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
    ROM CRC32: D445F698
    Time to Beat
    Main Story 1h 41m
    Main + Extras 2h 0m
    Speedrun Avg 0h 8m
    Release Date
    Mar 26, 2021
    3 years ago
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