Super Mario Bros.: Super Rex Dash Nintendo Entertainment System

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This is a modification of Super Mario Bros. called Super Rex Dash, and as of right now it's got completely redone graphics, everything besides a few enemies has a new look.
Also, the entire world 1 is redone with new levels, and more new levels will come soon.

One cool thing about this hack is that it was done entirely without assembly hacking. Thanks to Mesen, fceux, SMB Remodeler, SMBED, SMB Graphics Workshop, SMBUtil, and my hex editing skills for making that possible!

In the game, you play as a young, adventurous boy named Rex, who is on a journey to save his beloved sister, Sophia, from the clutches of a nameless mechanical tyrant. As you play through the levels, you will see the vast amounts of robotic fighters and sentinels, put there for the sole purpose of stopping Rex.

Here are some of the features of this game:







  • You can find a more complete list of changes in the ReadMe file included.

    Lastly, thank you for playing :)

    P.S. Originally started with a European version of the game, but, due to lack of tool compatibility, decided to patch the changes made at that point to a clean World version. Not sure if this is important information. The ips file uploaded is to be patched to a No-Intro Super Mario Bros. (World) ROM.

    SUPER REX DASH - Hack of Super Mario Bros.

    This is a hack that I've been producing, on and off,
    for the past few years now. This is a modification of
    Super Mario Bros. called Super Rex Dash.

    In the game, you play as the young, adventurous boy
    named Rex, who is on a journey to save his beloved
    sister, Sophia, from the clutches of a nameless
    mechanical tyrant. As you play through the levels, you
    will see the vast amounts of robotic fighters and
    sentinels, put there for the sole purpose of stopping
    Rex.

    Here are some of the general features of this game:
    -New character: Rex
    -New levels
    -Redone Graphics designed to have a new, minimal feel
    -New physics designed to match that of Mario in Super
    Mario Bros. 3

    The coolest thing about this hack is that it was done
    entirely without assembly hacking. Thanks to Mesen,
    fceux, SMB Remodeler, SMBED, SMB Graphics Workshop,
    SMBUtil, and my hex editing skills for making that
    possible!

    Lastly, thank you for playing. I hope you appreciate
    my work :)

    Patching instructions:
    1. Find a No-Intro Super Mario Bros. (World).nes ROM
    2. Patch the ips to it using a tool such as Lunar IPS

    DONE!

    If you have any questions or support, please contact
    me at pgattic@gmail.com


    Changelog:

    v1.00 - Initial public release
    Features:
    -Custom title screen
    -Many graphics changed
    -Player is always small size
    -Custom levels through World 1

    v1.06 - 2nd public release
    Features:
    -Almost all remaining sprites changed
    -All except spiny and buzzy beetle
    -NEW: Checkpoint flags version 1
    -Improved end castle (looks very nice)
    -More customized levels
    -Points system divided by 10

    v1.07 - 3rd public release
    Features:
    -Two more custom levels
    -Some miscellaneous fixes


    No-Intro Name: Super Mario Bros. (World)
    (No-Intro version 20130731-235630)
    File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
    ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
    Time to Beat
    Main Story 1h 41m
    Main + Extras 2h 0m
    Speedrun Avg 0h 8m
    Release Date
    Jan 3, 2019
    5 years ago
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