The Legend of Zelda: Timecrisis: Fall of The Moon Nintendo Entertainment System

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Timecrisis: Fall of the Moon is an extensive hack of the original Legend of Zelda, changing the maps, graphics, and storyline. The storyline and a short walkthrough can be found in the readme.

MODIFIED GAME : Fall of the Moon?
REMADE BY : Imperial Production Studio (IPS)
YEAR : 2000
VERSION : 1.0
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ORIGONAL GAME : The Legend of Zelda 1
MADE BY : Nintendo
YEAR : 1987
CODE : NES-ZL-SCN
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TABLE OF CONTENTS:

1.0 Note From The Author
2.0 Requirements And Nutrition Facts
3.0 Fall of the Moon (condensed version)
4.0 Walkthrough
5.0 Credits
6.0 Disclaimer
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1.0
Thank you for downloading this IPS file. I've spent many sleepless
nights getting this to look as good as possible. As far as I can tell, this
game should be able to work with any NES emulator that runs "The Legend of
Zelda" I've tested this game in NESticle (version 4.2 for Windows, and x.xx
for DOS), LoopyNES, BioNES, JNES, fwNES, and NESten, and it runs quite well
in all of them. However, I have noticed that in LoopyNES, some of the enemies
tend to fly out of the boundaries of the screen, sometimes causing the
emulaton to hang. It did that in the original game too, so I'm guessing
it's a bug in the emulator, and not anything that my coding has created.
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2.0 Requirements And Nutrition Facts

Basic Requirements:
Computer (Preferably a fast 486 at bare minimum)
The Legend of Zelda ROM Data
IPS Patcher
Nintendo Emulator

Reccomended Emulators:
Windows 9x\200x
JNES
NEStra
DOS
NESticle
Nutrition Facts:
Sodium: 90%
Electrical impulses: 100%
Vitamin A: 6%
Vitamin B6: 2%
Cyanide: 12%
Saturated fats: 42.8%
NOT A SUGNIFICANT SOURCE FOR IRON!!!
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3.0 Fall of the Moon (condensed version)
Long ago, there was a time when peace and harmony would reigned.
However, there is no rightiousness without an underlying darkside. Evil
doesn't ever really die, it merely bides her time, waiting to strike
again.

Back in the days past, the Earth had two moons. One of them
was a desolate wasteland, while the other was alive with inhabitants.
The moon was full of humans and animals, that coexisted in harmony.
Everyone lived in peace. Perhaps the most peaceful of the moon's populace
was Princess Selenety. Selenety was one who studied history, and knew
a vast number of things.

Selenety loved reading about myths and legends. One legend in
particular, told of a time when the great peace on Earth would end, and
evil would hand the world over to chaos. One of Earth's moons would be
destroied at this time. But also in this time, a great warrior would fall
from the sky, and avenge those who died from Evil's wrath. This tale worried
the princess.

Soon to become heir to the throne, Selenety became anxious, and
raised up a warrior by the name of Sabes. Selenety guarded Sabes with nine
symbols of power. Enclosed in these triangle shaped stones, were the keys
to a great power unknown to mortals.

Sabes scattered eight of these keys of power throughout her
homeland, the land of Eshraz. Sabes chose to guard the ninth fragment
herself.

Being scattreed, the powerkeys could do little more
than emit a faint light. But both Sabes and Selenety knew that when the
nine symbols gathered together, the power inside would be released. It was
Sabe's intention to have this power be used to destroy the evil when it
returned again, and she was determined to have her way.

For a few years, nothing unusual happened. Sabes became renown as
a great warrior in the land of Eshraz. Her skill was unmatched. But on
the day that Selenety would become queen of the moon, a black force
engulfed the Earth and started seeking out the nine keys of power. Sabes
fought valiantly, but was unable to recover the eight hidden powerkeys in
time, and was taked captive. Evil's forces eventually found the eight
hiding places of the remaining powerkeys, but could not enter into the
chambers that held the keys of power, repelled by Sabe's magic.

In a rage, Evil sent a darkness to cover the moon, to find and
seek out the queen called Selenety. Selenety called up her armies to
fight back against the darkness, and a war broke out, plunging the moon
into chaos. Tremors soon erupted all over the moon as the fighting
threatened to tear the moon apart. Queen Selenety was taken captiave,
and was faced with a choice. She could either enter the chambers to
gain the eight fragments of power and assemble them, or Evil would kill
her. Selenety chose to die, with her secrets dieing with her. However,
using her last breath, she created a warrior that would avenge the fall
of the moon into Evil's control. She called her creation by the name of
Rahshu.

Selenety witnessed as Evil smashed the moon to peices,
and as her creation sped to the Earth. Her last hope was
that this wrongdoing would be avenged...
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4.0 WALKTHROUGH

The game opens with Rahshu standing in a mountianous area, facing
north. He has nothing to his name, and outside of this screen, Rahshu's going
to have to defend himself. Like in the Legend of Zelda, there are two quests.
Both quests are possible to complete, keep in mind, as both quests have been
checked for errors. Anyway, this walkthrough will deal with how to get the
sword in the first quest.

In the original game, this task was simple; walk into a cave and
listen to an old man tell you about the rest of the outside world. In this
game, that task is a little more complicated. To get a sword the player has
two options: search for two hear containers, or beat two labyrynths. The
end result is the same, the player must obtain two more heart containers
before even thinking of doing anything else (unless you're really good).

The first mode of action would be to gain some form of cash to
obtain some supplies from the locals. Directly to the north is an open
cave with someone only too happy to oblidge in giving you some badly-needed
money. Working your way to the top-right corner of the map, you'll encounter
one who will give you 100 rupiees. Between the two, one could afford a candle
(used only to burn enemies and kill off the weaker enemies, like the red
octorocks) and some bombs as well. From here, the task of gaining the two
heart containers should be easy. At some time, you might want to talk with
one of the two little girls that will tell you information for a price. She
gives a clue to finding one of the heart containers you need.

One heart container is in a mound of rock directly
north of level 2 (the second labyrynth) in exactly the same place as in the
first game. The second one is harder to find. Rahshu should follow the
seaside (you'll hear a static-like noise in most emulators) all the way down
to the bottom-righthand corner of the map. From here, follow the seaside all
the way until it dead-ends and a ladder is visable, allowing Rahshu to go
northward. In this screen, the second heart container can be found. If
you've talked to the little girl, then you'll know where to place the bomb.
Please note that bombs destroy some walls, rocks, and enemies, and will not
hurt anything else.

The second quest requires you to obtain the ocarina without a sword.
Use the ocarina in the desert and in the mountians, and you should obtain
both of the heart containers you need. Please note that it's advised to
complete the first level before attempting to get the ocarina.

Please visit "http://www.zhq.com/games/classic/zelda1/z1noswor.htm" for another
take on playing the game without a sword. It's complete with pictures!
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5.0 CREDITS

(In case ya wanted ta see the progs I used ta make this game!)

Fall of the Moon

Origonal creator: Nintendo
Game Modification: Rahshu Az-Mansur

Primary Graphics editor: Tile Layer
Secondary Graphics editor: Paint Shop Pro 5.01
Graphics Inserter: Graphics Extractor\Inserter
Overworld Editor: Zelda Improvement
Dialouge and pallete editor: Thingy
Main Resource Page: Zophar's Domain (www.zophar.net)
Secondary Resourse: The Zelda Headquarters (www.tzq.com)
Emulators Used: LoopyNES, NESticle 95, BioNES, JNES, Nesticle x.xx
(arranged by what emulator was used most frequently)

Three years in the making
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6.0 DISCLAMER


Imperial Production Studios (IPS) is not in association with
Nintendo Japan, Nintendo of America, or any other involved companies. IPS is
not in association with any of the makers of the afforementioned programs. These
files are supplied as is, and the user handles these files at their own risk.
IPS is not to be held liable for any possible damages related to this patch, or
from those that obtain this patch.

Fall of the Moon is Copywright 1993-2000 IPS. Rahshu, Sabes, Selenety are
trademarks of IPS and will not be used without permission.

Fall of the Moon (video game patch) is copywright 2000 IPS. Rahshu, Sabes,
Selenety are trademarks of IPS and will not be used without permission. This patch
is not to be distributed with the "Legend of Zelda" ROM data, nor is a "Legend of
Zelda" ROM to be sent with this patch applied. This patch may be freely distributed
if left unaltered, unchanged, and not provided at your own work. People who use
this patch are entitled to enjoy themselves, and they owe me a coke! (Hey, does
anyone read the leagal munbo-jumbo anyway? ;)

Legend of Zelda, The (U) (PRG0) [!].nes - NOINTRO
CRC32: D7AE93DF
MD5: 337BD6F1A1163DF31BF2633665589AB0
SHA-1: DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
SHA-256: 8F72DC2E98572EB4BA7C3A902BCA5F69C448FC4391837E5F8F0D4556280440AC
Time to Beat
Main Story 8h 0m
Main + Extras 8h 19m
Speedrun Avg 0h 49m
Release Date
Jun 10, 2000
24 years ago
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