Super Mario 64: “Flat” Lethal Lava Land Nintendo 64

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This patch is an adaptation of the Flatworld concept to Lethal Lava Land. It replaces the polygons/collision from the level with a flat lava plane. Also, some objects now have individual solidity, so you can move them around and replicate them as many times as you want. To make them solid, you must select the appropriate behavior (check documentation). There is also a special set of behaviors which makes the objects collision detectable by the enemies and also make them visible all the time.

There is a sample 2-star level included, so you can get an idea how to use the custom objects. Area 2 doesn't work properly.

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FLAT LETHAL LAVA LAND V0.2 - by messiaen
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This patch is an adaptation of the Flatworld concept to Lethal Lava
Land, it replaces the polygons/collision from the level with a flat
plane. I created individual solidity for some objects, so you can move
them around and replicate them as many times as you want. To make them
solid, you must select the appropriate behavior (see list below).

There is a sample 2-star level included, so you can get an idea how
to use the custom objects. Area 2 doesn't work properly, so forget about
it for now.

IMPORTANT: YOU *MUST* DELETE THE M64GEOMETRYDATA.M64 FILE FROM YOUR TT64
FOLDER BEFORE OPENING FOR THE FIRST TIME THE PATCHED ROM TO FORCE THE POLYGON
DECODING PROCESS.

To get the appropriate Objects/Behaviors descriptions in TT64 interface, you
need to replace the original descriptions files (main_labels.txt and
object_labels.txt) with the ones included in this package. If you are unsure
about this procedure or about the polygon decoding, install this patch on a
second copy of Toad's Tool 64.


Solidity Behaviors:
-------------------

56E4 - Solid Platform With Arrows (model 0C)
5714 - Solid "Flat" Platform With Arrows (model 0B)
56FC - Solid Octogonal Lava Platform (model 05)
577C - Solid Volcano (Normal scaling)
5758 - Solid Volcano (300%)
572C - Solid Volcano (200%)
576C - Small Inverted Pyramid (200% scaling)

Special Behaviors (enemies can detect its collision).
-----------------------------------------------------

Use these *VERY* sparingly, especially if you already have one or
more volcanos in the level.

5790 - Octogonal Lava Platform for Enemies
57A4 - "Flat" Platform With Arrows" for Enemies
57B4 - Solid Platform With Arrows for Enemies



--- My YouTube channel: http://www.youtube.com/user/frauber ---

Super Mario 64 (U) [!].z64
CRC32: 3CE60709
MD5: 20B854B239203BAF6C961B850A4A51A2
SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
SHA-256: 17CE077343C6133F8C9F2D6D6D9A4AB62C8CD2AA57C40AEA1F490B4C8BB21D91
Time to Beat
Main Story 12h 0m
Main + Extras 16h 49m
Speedrun Avg 0h 35m
Release Date
Jul 18, 2008
16 years ago
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