Pokémon Ranger: Pokemon Ranger: Retain Loops Nintendo DS

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This hack makes the capture system closer to the sequels by allowing you to retain the loops you've done when the capture line breaks. So for example instead of 10 consecutive loops you can now do 2 sets of 5 loops to capture a Pokemon. There are also other changes made to balance the game around this change.

Other changes:
- Increased the number of loops required to capture Pokemon
- Stun that occurs when you let go of the capture line has been removed
- Flee button is now available outside of stun (since that no longer exists)
- There are no bonus loops. Pokemon are automatically captured as soon as their loop count has been reached
- Pokemon start blinking when they're 2 loops away from being captured rather than 3

The game's texts and tutorials have not been changed to reflect these changes.

Database match: Pokemon Ranger (USA)
Database: No-Intro: DS (all) (v. 20210227-111036)
File/ROM SHA-1: B45BE8DF861A8BC8E2361FF02B9B0F08C0498AC6
File/ROM CRC32: 6C632E0B
Time to Beat
Main Story 10h 39m
Main + Extras 14h 0m
Release Date
Sep 4, 2022
2 years ago
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