A bundle of two quality-of-life mods aimed at reducing endgame grinds. The two mods can be applied together or separately.
Drop Changes: Changes the drop rates of the Pinaka and Nandaka from 5% to 100%, guaranteeing their drop after a single battle. This makes it much easier to challenge the optional bosses.
Price Changes: Slashes the prices of high-level mantras by half or more so that it is feasible for players to obtain them prior to a new game+. (Hunt mantras were not changed since they serve a significant gatekeeping role in terms of AP acquisition rate, thus allowing earlier access risks destabilizing game balance.)
See the readme file for a detailed list of price changes.
A quality-of-life mod that aims to reduce the amount of grinding needed to acquire late-game mantras by reducing their prices. Mantras of difficulty 5 and up have their prices reduced by half or more.
General adjustments:
All mantras of price $100000 -> $50000
All mantras of price $250000 -> $100000
All mantras of price $600000 -> $300000
All mantras of price $800000 -> $400000
All mantras of price $1500000 -> $1000000
Specific adjustments:
Dark Leader: $150000 -> $75000
Dark Lord: $300000 -> $150000
Dark King: $800000 -> $500000
Cherubim & Death: $120000 -> $80000
Curse: $40000 -> $30000
Arcane: $120000 -> $50000
Calm Spirit: $40000 -> $30000
Progenitor: $120000 -> $60000
Death Spirit: $300000 -> $100000
Overlord: $400000 -> $200000
World: $300000 -> $100000
Root of Evil: $2500000 -> $1000000
Dragonslayer: $1500000 -> $800000
Aksara & God of Light: $2000000 -> $1000000
Esoteric mantras remain unchanged.
(If you still find yourself with money problems, money is stored at memory address 0x21175641 and can be modified with a debugger.)
No database match.
File/ROM SHA-1: 07E38497B8FBEA50FB6DA6313BFD62D4090FB693
File/ROM CRC32: 8AD5FBA5