Sonic the Hedgehog: Sonic 1 Bugfixes & Optional Act Palettes Sega Genesis

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This hack aims to fix as many bugs as possible using SCHG tutorials online. Fixes:
-Dynamic Palettes Per-Act (Optional)
-Fixed Demo Playback (Unnoticeable and not needed as speed cap fix ruins this)
-"PRESS START BUTTON" appears
-Walk-Jump Removed
-Fixed Ring Timers and added quick blink animation
-Special Stage jumping responds to button presses like the normal jump (hold to jump higher)
-Sonic collides with water after being damaged
-Removed speed cap (mentioned above)
-Sonic now has the Super Dash Attack or Spin Dash from Sonic 2
-Fixed the death boundary bug
-Fixed the camera follow bug (barely noticeable in-game)
-Fixed the water palette on the Title Screen to be consistent with gameplay
-Spike Behavior fixed
-Sonic's walking animation has been tweaked to look like the 2013 mobile version and Sonic movie credits
-Fixed a "remember sprite" bug where objects appear destroyed when they aren't when RAM is full (only noticable in Debug Mode)
-REV01 Background effects ported
-Fixed scattered Rings underwater physics

Database match: Sonic The Hedgehog (USA, Europe)
Database: No-Intro: Genesis (v. 20180824-045026)
File/ROM SHA-1: 6DDB7DE1E17E7F6CDB88927BD906352030DAA194
File/ROM CRC32: F9394E97
Time to Beat
Main Story 2h 0m
Main + Extras 2h 6m
Speedrun Avg 0h 41m
Release Date
Feb 22, 2020
4 years ago
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