Arcana: Arcana - Multi Level-up Super Nintendo

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Introduced by rainponcho who last posted in 2017.

-Allows EXP to roll over to the next level and allows gaining multiple levels in one battle. (In vanilla, any extra EXP past a level up is lost.)
-So, this makes the game a little less grindy.
-No longer conflicts with http://www.romhacking.net/hacks/3608/.

Thanks to KingMike for help explaining uninitialized RAM, and thanks to torha for fixing the patch conflict. Now it doesn't matter which order you patch both of them.

Multi Level-up patch for Arcana (unheadered USA)

Allows EXP to roll over to the next level and allows gaining multiple levels in one battle.
(In vanilla, any extra EXP past a level up is lost.)
So, this makes the game a little less grindy.

If you'd like to mess around with this in a RAM editor, enemy EXP in the current battle is loaded to $136B-$137A.


Technical info:
Clears part of memory on startup to avoid adding uninitialized RAM.
Checks to make sure "Battle Won" music is playing to avoid the function being called in the wrong situation.
Confirmed to work after a Game Over without breaking the game.


1.1
(torha) Fixed a patch conflict with Fastrom Patch.

1.0
(rainponcho/Sarah Shinespark) Initial release.

Arcana (U) unheadered
MD5: FEE369A46A0212E32FB43501E2C0CCEC
Time to Beat
Main Story 10h 47m
Main + Extras 15h 6m
Release Date
Jun 10, 2020
4 years ago
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