Final Fantasy III: Economizer MP tweak Super Nintendo

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The Economizer made all spells cost 1 MP, a feature that is about as game breaking as a game could possibly get, short of implementing a "win the game" button.

What this patch does:









  • Title: Economizer MP tweak
    Author: Lenophis
    Version: v1.0b
    Applies to: FF6us v1.0, FF6us v1.1
    Tested on: FF6us v1.0

    Contents: MP tweak - header.ips
    MP tweak - no header.ips
    Anti tweak - header.ips
    Anti tweak - no header.ips
    econo.asm
    readme.txt

    ROM addresses: C2/5736 - C2/574A
    C3/510D - C3/51C5
    ED/7270 - ED/7285

    Urgency: Low to none. This isn't a bug by any regards, just something I found
    to be annoying and abusive. (Somehow I think I've heard that before.)

    --------------------------------------------------------------------------------

    Description:

    The Economizer made all spells cost 1 MP, a feature that is about as game
    breaking as a game could possibly get, short of implementing a "win the game"
    button.

    --------------------------------------------------------------------------------

    What this patch does:

    Gold Hairpin - No direct tweak, MP cost is still reduced by 50%.

    Economizer - Reduces MP cost by 75%.

    Enforces a minimum cost of 1 MP for every spell, regardless if either relic was
    used or not.

    Changes the description of the Economizer to fit the new rule.

    --------------------------------------------------------------------------------

    Version history:

    v1.0b - April 25, 2010. Fixed problem with null entries in the menu. Every null
    entry would have a 1 MP cost. To do this, the code determining the MP
    cost and the following code for availability had to be optimized.

    v1.0a - January 19, 2010. Fixed readme, it was incorrectly stating where the
    code was going. Optimized code in both C2 and C3, no free space used in
    either bank. Zero possibility of conflicts! Take that!

    v1.0 - January 19, 2010. Patch conflicted with assassin's Alphabetical Rage
    patch. Code was greatly optimized, and uses far less space than it did
    previously.

    v0.1 - March 29, 2006. This date is assumed. Preliminary version.

    --------------------------------------------------------------------------------

    Credits:

    Terii Senshi & assassin - For writing the C2 bank disassembly.
    Imzogelmo - For writing the C3 bank disassembly.
    assassin - For giving the nth reminder about it conflicting with a patch of his.
    Kejardon - For assistance regarding optimization.
    Novalia Spirit - For assistance regarding optimization.


    Final Fantasy III (USA).sfc - NOINTRO
    CRC32: A27F1C7A
    MD5: E986575B98300F721CE27C180264D890
    SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
    SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
    Release Date
    Apr 25, 2010
    14 years ago
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