Final Fantasy V: FF5 Better Item Menu Super Nintendo

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This patch is an edit of Inu's item menu patches to make them compatible with all versions of Final Fantasy 5, not just the Japanese version. It has two effects:

- First, it greys out the Tent and Cottage items in situations where they cannot be used (such as in a dungeon or town while not on a save point).

- Second, it improves the equipment Sort order, so that instead of giving you a pile of weapons followed by a pile of armors, it groups them together based on their leading icon, like how FF6 does it. This makes the item menu much more readable!

This patch is compatible with multiple versions of Final Fantasy 5, as long as your ROM has NO HEADER:
* Final Fantasy 5 Japanese
* Final Fantasy 5 RPGe Translation
* Final Fantasy 5 GBA Script Port

I wouldn't count on compatibility with more complicated hacks, such as Void Divergence, but you never know!


- FF5 Better Item Menu v1.0 - Help support the anti-ASCII art
- By: Tzepish movement!
tzepish at gmail dot com


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1.) Patch Info & Compatibility

This patch is an edit of Inu's item menu patches to make them compatible with all versions of
Final Fantasy 5, not just the Japanese version. It has two effects:

- First, it greys out the Tent and Cottage items in situations where they cannot be used (such as
in a dungeon or town while not on a save point).

- Second, it improves the equipment Sort order, so that instead of giving you a pile of weapons
followed by a pile of armors, it groups them together based on their leading icon, like how FF6
does it. This makes the item menu much more readable!

(Note that this does NOT sort the drinkable items, tents, and ninja scrolls the same way, besides
putting them all at the top of the item list along with Potions and such. This is simply because
FF5 handles "usable items" differently from weapons and armor. So the very top of your item list
might still be slightly messy, but equipment sorting is much more readable).

This patch is compatible with multiple versions of Final Fantasy 5, as long as your ROM has
NO HEADER:

- Final Fantasy 5 Japanese (but Inu's version is better, because it doesn't use any free space)
- Final Fantasy 5 RPGe Translation
- Final Fantasy 5 GBA Script Port
- Final Fantasy 5 Spoof (note that as of v1.11 it's already applied by default though)

I wouldn't count on compatibility with more complicated hacks, such as Void Divergence,
but you never know!

Since this patch uses the free space at $C3/BAC0 to $C3/BADE, it's incompatible with any bugfix
or mod that uses that space (but see the next section for how to make it compatible).


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2.) Editing the Sort Data (for Modders)

This section will explain how to edit the Sort order and how to relocate the Sort order data in
case you need $C3/BAC0 to $C3/BADE to remain free for compatibility reasons, or if your mod has
custom item icon types, or if you just want to change the Sort order for whatever reason.
MOST PEOPLE WILL NOT NEED TO USE THIS SECTION.

Since the RPGe Translation and the GBA Script Port both add new item icon types, Inu's original
version of this patch doesn't work with them because it doesn't specify a Sort location for the
new icons. This causes those items to disappear from the inventory after using Sort!

This patch applies a modified version of Inu's code to move the Sort order to a new location
(C3/BAC0) and to include all icon types from both the RPGe translation and the GBA Script Port
(and the one icon from FF5Spoof), as well as all the original icons in the Japanese version.
C3/BAC0 happens to be free space in all four of those FF5 versions, but I can't guarantee it's
free in all mods out there.


- To change the Sort order:

Go to C3/BAC0 in your favorite hex editor. You'll find a list of hex values that correspond to
the item icon types, in order. Simply change the order of the hex values in this list.

For example, if you want to swap Spears and Axes in the list, find Spears (E8) and Axes (E9) and
swap their current positions (typing 'E8' over the E9 and typing 'E9' over the E8). See the next
section for the current Sort order and each icon's hex value, for reference.

If your mod has a unique icon type, you'll need to add it to this list, otherwise your item will
vanish after using Sort!


- To change the Sort data location:

Go to C2/E019 in your favorite hex editor. The value there should be C0BAC3, which is a pointer
to C3/BAC0 (the current location of the Sort order). Change this to point to your new desired
location (remember to reverse the order of the three bytes. For example, if your new address is
C2/E096, then change the value here to 96E0C2).


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3.) Current Sort Order (Reference)

This section lists the icon Sort order and each icon's hex value in this patch, for reference.
The sort order lives at C3/BAC0:

FD - Normal "Usable Items" (must start with this)
F5 - Ninja Star (GBA Script Port)
C6 - Ninja Star (RPGe Translation)
FF - Misc
E7 - Knives
E3 - Swords
E8 - Spears
E9 - Axes
AA - Hammers (GBA Script Port)
BF - Hammers (RPGe Translation)
EA - Katana
EB - Rods
EC - Staves
EF - Whips
ED - Bows
EE - Harps
F0 - Bells
9E - "Other" weapon (GBA Script Port)
BE - "Other" weapon (RPGe Translation)
F1 - Shields
F2 - Helmets and Hats
C1 - Ribbon (RPGe Translation)
C3 - Shirt / Robes
F3 - Armor
F4 - Ring
9F - Gloves (GBA Script Port)
CC - Gloves (RPGe Translation)
CA - Claws (RPGe Translation)
BD - Boots (RPGe Translation)
D2 - Boots (FF5Spoof)
00 - (must end with 00)

Note that there are several 00 spaces available at the end of the list at C3/BAC0. This room can
be used to expand the list in case your mod has additional icons, as long as the list ends with
a 00 (and doesn't spill into the code after it!).


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4.) Thanks!

I'm not the biggest ASM wizard out there. These lovely people are actually responsible for
this - I'm just the guy who moved some bytes around and made an ips patch.

-- Inu made the original version of this mod for the Japanese version of the game, as as well as
a ton of other bugfixes and improvements!
https://www.romhacking.net/hacks/3766/

-- Square originally made this wonderful game.


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5.) The Disclaimer!

-- (C) 2022 Tzepish (Blaine Higdon)

-- This archive is not to be distributed with any other files (especially ROMs).

-- Tzepish is not responsible for any damages done to your computer, whether you use his patches
or not.


Database match: Final Fantasy V (Japan)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
File/ROM CRC32: C1BC267D
Time to Beat
Main Story 31h 20m
Main + Extras 36h 0m
Speedrun Avg 20h 42m
Release Date
May 13, 2022
2 years ago
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