Final Fantasy III: Final Fantasy VI Hardtype Super Nintendo

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This new Final Fantasy VI hack makes quite a few changes to gameplay whilst leaving the original story intact.

This hack has increased enemy stats, given the AI new (and smarter moves) while altering equipment and Espers. Equipment has been made more unique to each character, and certain characters have new skillsets- for example, Mog has Jump instead of Attack.

Equipment has been rebalanced, meaning you won't see any more Genji Glove/Offering combos. You'll have to form strategies to deal with each boss!

Additionally, most glitch fix patches have already been applied to the game.

This hack is my first ever, and I appreciate all comments. My e-mail is in the Readme file. Have fun!

Final Fantasy VI Hardtype
Final Version
Created by: Eternal248

Contact Info:
e-mail: eternal248@hotmail.com

Please e-mail me with 'Final Fantasy VI Hardtype' as the subject! Anything else will be deleted!

Please feel free to send me feedback and suggestions. If there is an error or a glitch, screenshots are also suggested.

MAJOR CHANGES:

Many patches have been applied to fix certain glitches, such as the Evade/Blind glitch, Vanish/Doom glitch, and the Genji Glove Fix.
Enemies have been given a boost in HP and most other stats.
Enemies will use attacks more effectively, and have new attacks to use (for example, Guards can now use Net).
Many pieces of equipment have been limited to certain characters, meaning each character has more unique weapons/armor.
Many pieces of equpment have had their power/defense altered.
Imp Gear is unique to Mog, and is his strongest equipment.
Mog has been given Jump in place of Attack.
Gogo has been given Shock and Health, but once they are replaced, they are lost.
Many Espers have been given new spells to learn, and some learn rates have been changed.
Tools have been rebalanced.
Cyan's speed has been increased, and his Katana also boost Speed. Additionally, Masamune also gives him Innate: Haste to further boost his speed.
Many items have been given the GBA names, for sake of clarity. A few spells have also undergone name changes, but the spell numbering system remains.
'Quick' has been replaced with 'Blind' and is now taught by Ramuh at x5 learn rate.
Ultima is now unique to Terra and Celes- the former learning it at level 99 and the latter learning it via Paladin's Shield.
The Esper Ragnarok now teaches a variety of destructive spells, instead of Ultima.
Paladin's Shield is now unique to Celes.
Atma Weapon is now unique to Terra and Celes and can cast Ultima once before breaking.
Many Relics have been limited to certain characters- and gamebreaking items have been fixed.
The Dragons are now superbosses, and Atma is now Omega (still need to change the text that has it saying that it's Atma).
Stats have been tweaked- for example, Sabin's Magic Power has been slightly reduced, and his Attack increased.
You can Dash at anytime simply by holding 'B'.
Relm's brushes inflict positive statuses upon impact- so attack your party with them!
Ice3/Bolt3/Fire3 now inflict Silence, Slow, and Seizure respectively.

KNOWN GLITCHES:

Patching a dirty ROM has been known to screw up item names, resulting in odd names such as 'Amulety', 'Oak Rings', and 'Charm Yangle'.
The game may freeze/glitch randomly at the Magitek Factory, although the causes are not yet known.

Thank you for playing Final Fantasy VI Hardtype, and please contact me telling me how to further improve the hack. Enjoy!

Final Fantasy III (USA) - NOINTRO
CRC32: A27F1C7A
MD5: E986575B98300F721CE27C180264D890
SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
Release Date
Dec 10, 2009
14 years ago
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