Lufia II: Rise of the Sinistrals: Frue Lufia Super Nintendo

  • ~
  • Share
Frue Lufia is a mod of Lufia II: Rise of the Sinistrals that fixes just about every bug in the game. Additionally, it sports a full script update, fixing many of the inconsistencies and errors present in the retail version. Censorship has been removed as well. As a cherry on top, some minor rebalancing is also featured. See the "Notable Changes" text file for a full list of alterations.

There's also an alternative bonus patch added which changes the final boss in some way.

Apply to a NTSC-U Lufia II ROM. NTSC-U ROMs have the Natsume logo at startup, not the Nintendo logo.

(Note: This is a direct upgrade to Relnqshd's https://www.romhacking.net/hacks/229/. All of Relnqshd's enhancements and bug fixes are included in Frue Lufia.)


******************************************************
* *
* First of all I want to thank the following people: *
* *
******************************************************


relnqshd for making all the stuff he did including his
great tutorials and of course all his patches
which were a great inspiration.
And without his Expansion patch I wouldn't even
have been able to start things like Kureji Lufia.


Heavyarms525 who worked together with relnqshd on the
"Four Master" patch which gave me some
inspiration for especially the Sinistral battles.


Jigglysaint who discovered a lot of data regarding Lufia
like for example the location of the chest data.


kWhazit for his effort in translating the original
Japanese script and helping me with some questions.


suicune girl
& for translating item, spell and enemy names.
pokeeiyuu


SinReVi who provided a lot of useful information.


Gunty for information regarding the Iris Items
and fixing bugs like the spell shop bug.


Superdreuzel who helped me a lot while making these patches
i.e. testing some battles and making a list
of attack names and battle animations.


Krastin_Klasko
& for telling me about a major bug.
Quelex


Volt for telling me about some errors as well.


r0xm2n for information regarding the Safety Hat.


The n00b Avenger for a link to the Japanese monster data.


FlamePurge for telling me about a bug as well as
some translation suggestions and testing
the whole Frue Lufia patch.


Cirne for translation suggestions as well.


PaD for his great Lufia Editor LEdit
which was helpful especially for map issues.


Biquinho for some testing as well.


drcossack also for some testing.


Shadow_of_Deth for pointing out another bug.


Wunderknabe for pointing out another mistake.


Guard Daos for some dialogue suggestions.


DarkMaster2101 for some dialogue suggestions as well.


Universal for some ideas about some German enemy names.


Iron Knuckle for his great Lufia FAQ.


LandonRay for doing regular enemy buff to Kureji Lufia.


ti83magic
& for helping convert and in general creating the Foomy image.
SinclairC


Swordmaster for some more translation suggestions.


Antoids for some more translation suggestions as well.


Martze for revising the item names and creating the comparison list.


Michie for some testing.


gadesx for pointing out some bugs.


rainponcho for fixing A LOT of stuff.


dank_meats for some testing and inserting graphics.


eve___ for making the awesome new Erim sprite.


And everyone else who helped me or others to make these patches.



******************************************************
* *
* *
* Frue Lufia *
* *
* *
******************************************************

Frue Lufia is a modified version of Lufia 2 - Rise of the Sinistrals
where a lot of bugs are fixed and texts are changed.
Look into the file "About_the_projects.txt" for further details.



******************************************************
* *
* Version history: *
* *
******************************************************

7.0 - 2024/04/29
- fixed the Ferim Tower walk on air glitch
- fixed statue for real
- slightly changed final bosses

6.0 - 2022/11/09
- small adjustment regarding FlamePurge's Frue Trilogizer patch

5.2 - 2022/08/11
- revised some dialogue

5.1 - 2022/07/26
- thanks to eve___ and dank_meats Erim got a new sprite

5.0 - 2022/06/30
- fixed the Gratze hammer bug which lets you skip some dungeons
- revised some dialogue and changed two item names

4.0 - 2018/12/09
- changed some dialogue as well as item and monster names
- changed Excerion into Excelion to get the excellent+lion pun

3.0 - 2018/01/16
- thanks to rainponcho a lot of stuff is fixed
- changed the name of some equipment pieces
- fixed the Mega/Bort Shield and Gusto's Air Attack
- revised some dialogues
- changed Capsule Monster feeding lists
- changed some enemy names and one attack name
- changed some used sprites on some maps
- fixed some IP costs and changed some IP move belongings

2.16 - 2016/10/03
- changed some IP move names

2.15 - 2016/09/25
- changed some attack names
- Gold Dragons now have their correct HP!!!

2.14 - 2016/02/28
- changed little dialogue stuff

2.13 - 2015/05/03
- changed little dialogue stuff

2.12 - 2015/04/23
- changed little dialogue stuff

2.11 - 2013/07/18
- changed little grammar stuff

2.10 - 2013/06/19
- changed little grammar stuff

2.9.8 - 2012/02/05
- changed a little dialogue inconsistency
- a very little dialogue thingie (2.9.8.1)

2.9.7 - 2011/05/01
- thanks to Gunty the church menu bug is fixed now
- fixed Daos being not completely ailment protected (2.9.7.1)

2.9.6 - 2011/03/21
- thanks to Gunty the spell shop bug is fixed now

2.9.5 - 2011/02/07
- fixed Egg Dragon's speech bubble sound

2.9.4 - 2011/01/25
- a very minor dialogue change
- added earpick patch

2.9.3 - 2011/01/07
- fixed a bug at the Ancient Cave exit

2.9.2 - 2010/11/26
- nothing changed/just for consistency

2.9.1 - 2010/11/15
- a very minor dialogue change

2.9 - 2010/09/12
- changed some item names

2.8 - 2010/09/01
- changed some dialogues

2.7 - 2010/08/16
- fixed some IP moves

2.6 - 2010/05/23
- fixed some dialogue mistakes

2.5 - 2010/03/08
- fixed the escape from Ancient Tower glitch

2.4 - 2010/03/01
- fixed a description text and Nosferatu

2.3 - 2010/01/13
- fixed a small thing about the tank battle

2.2 - 2009/12/28
- fixed things regarding healing and changed a few descriptions

2.1 - 2009/11/17
- replaced the priests with their Japenese version

2.0 - 2009/11/07
- fixed the north dungeon bomb puzzle bug

1.5 - 2009/09/22
- fixed some dialogue mistakes and changed some enemy names

1.4 - 2009/08/26
- fixed some more bugs and changed some enemy names

1.3 - 2009/07/14
- changed something regarding the Daos battle

1.2 - 2009/06/06
- correctly removed Jessy at Parcelyte and some text/dialogue changes

1.1 - 2009/05/26
- fixed a bug and some text/dialogue changes

1.0 - 2009/05/19


Lufia II - Rise of the Sinistrals (U).smc
Size: 2.50 MB (with header: 2,621,952 bytes / headerless: 2,621,440 bytes)
SHA1: A89931C1F29B161B8BE717DFAB4A4ADB54B42B84
MD5: 6EFC477D6203ED2B3B9133C1CD9E9C5D
CRC32: 20F2AC29
Release Date
Apr 29, 2024
4 months ago
Similar Games
Popular Super Nintendo Games

Play Lufia II: Rise of the Sinistrals: Frue Lufia Game

Experience Lufia II: Rise of the Sinistrals: Frue Lufia Game (USA) online exclusivly at PastGames.net. Get Lufia II: Rise of the Sinistrals: Frue Lufia ROM and use it with an emulator of your choice. Lufia II: Rise of the Sinistrals: Frue Lufia can be played on PC, Mac, iOS and Android using our high quality downloads. PastGames is Americas #1 choice for Retro Games like Lufia II: Rise of the Sinistrals: Frue Lufia.