EARTHBOUND: Hyperbound Super Nintendo

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HyperBound is a game hack project that follows the trials and tribulations of an unnamed amnesiac, who is thrust into a world that is completely unknown to him. Playing with the affordances of the Super Nintendo game EarthBound, HyperBound explores ideas associated with videogames such as non-linear narratives and spacial storytelling.

The hack’s core game-play mechanic is the use of glitches as a metaphor for the deterioration of memory, with one of the central trials of the game’s story takes place inside the protagonist’s mind. Failing this challenge causes the game world to crumble in a videogame-like way: garbage blocks muck up the screen, dialogue becomes scrambled, and some of the hack’s content can even become completely inaccessible.

HyperBound was featured in Auntie Pixelante’s book, Rise of the Video Game Zinesters, the 2007 Axis New Media Festival, and the second annual Toronto Nuit Blanche Festival.

Earthbound (U) [!].smc - NOINTRO
CRC32: B0FF3B35
MD5: 644617EACDFC9E4FD5C39F39A206671E
SHA-1: 697764088DF9BC0264A5F61E4BBB0BA7BD46E0ED
SHA-256: E6B1B92D578F9A7587E38E39CA010DAFADC7647648BF8DF29A16958A65408608
Release Date
Feb 14, 2014
10 years ago
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