Mega Man X: MMX Skip Intro with Assembly Super Nintendo

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Simply skips the introduction/highway stage and goes directly to
the boss/stage select screen similar to classic NES Megaman.

Assembly file is also included.

ASM file can be used to load a specific level from startup screen and run it an infinite number of times.

Apply patch to a Megaman X 1.0 headered rom. Recommended to use Flips for patching.
The assembly file is included (but not required). Recommended to use Asar for assembler.
This patch will also work for Rockman (J) X 1.0 headered, since the address locations
for the patch are the same.

Function
----------
Simply skips the introduction/highway stage and goes directly to
the boss/stage select screen similar to classic NES Megaman.

Why is this useful?
If you'd prefer to just edit the regular stages and the Sigma stages
and you think the intro stage is a nuisance then this patch is for you.
Or if you'd rather just get into playing the game without the introduction.

Assembly
---------
Hacks the assembly to load default level 1 after the highway stage
and changes a value to record that the introduction/vile has been finished. Both
subroutines are needed to get to the boss select screen. If you run the game
without the VileDefeated subroutine the level runs in an infinite loop (like
the intro stage).

How to Edit
------------
The assembly is very useful if you'd like to edit only one of the levels
for the game and load ONLY that one level. Since you need to defeat the intro/Vile
to get to the stage select screen you will infinite loop on whatever level
is loaded, both after you expire your 2 lives, or even if you defeat the
boss for that level, if you remove the VileDefeated subroutine.

Comment out this code (using semi-colon):
org $809506
jsr VileDefeated

You can also change the level ID to start the game from any level, just change
the value in the LoadLevel1 subroutine.

List of Level IDs
-----------------
#$00 = Highway/intro stage
#$01 = Launch Octopus
#$02 = Sting Chameleon
#$03 = Armored Armadillo
#$04 = Flame Mammoth
#$05 = Storm Eagle
#$06 = Spark Mandrill
#$07 = Boomer Kuwanger
#$08 = Chill Penguin
#$09 = Sigma Stage 1
#$0A = Sigma Stage 2
#$0B = Sigma Stage 3
#$0C = Sigma Stage 4

Password
--------
The password below also skips the introduction stage and loads the stage select screen:

1764
1488
7748

Mega Man X (U) headered rom
CRC32: 1033EBA4
MD5: A10071FA78554B57538D0B459E00D224
SHA-1: 449A00631208FBCC8D58209E66D0D488674B7FB1
SHA-256: 3E1209F473BFF8CD4BCBF71D071E7F8DF17A2D564E9A5C4C427EE8198CEBB615
Time to Beat
Main Story 3h 30m
Main + Extras 4h 0m
Speedrun Avg 0h 42m
Release Date
Jul 16, 2017
7 years ago
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