Final Fantasy: Mystic Quest: Mystic Quest Reborn Super Nintendo

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As many of you know Final Fantasy Mystic Quest gets a bad rap from people that either it is too easy or it is for children. Well of course both of those are wrong. The game wasn't super easy like some people claim, but it wasn't at all difficult either. And come on it isn't for children, it has a good story and keeps you entertained throughout the entire game. I've made the game more challenging as well as added some additional stuff to spice it up a bit.

What's changed:
















  • Note: There was a bug fixed so if you've downloaded this already you need to re-download it and apply the patch over your existing ROM.

    Mystic Quest HardType 2.0
    Mystic Quest Reborn 2.0
    First Public Release (June 15th 2012)
    Updated Last (August 30th 2012)


    This is a challenge mod for Mystic Quest that is in 2 flavors. The first flavor (HardType) will include everything except for the new/remixed music and item/character/enemy names, while the second flavor (Reborn) will include everything. I will do it that way simply to please the purists and the people who like the new content.

    I spent the better part of 3 years--well took a year off during--on balancing the strategy and tweaking the game's challenge for enjoyment and longevity. I also spent this time coding the Mystic Quet Multi Editor (MQME) along with it. :D



    SUGGESTION: Start with a clean fresh game with no SRAM (.srm) file to reduce the chance of bugs due to the way this game stores character information in the RAM.



    KNOWN BUGS:
    -The defense bug is still present and shouldn't be abused when playing this mod as this would ruin the whole point of a challenge mod.
    -Mount Gale and Pazuzu's Tower have an interesting music bug. The area music and battle music go a bit wonky with the snare drum and one of the other instruments. This doesn't mean the song is bugged.

    FIXED BUGS:
    -Exit was somehow removed from the game, now it has been added. Thanks to Lotex for finding this bug!


    NOTE: You will most certainly need version 1.0 of the US ROM file for this patch and this ROM cannot have a header. None of the other ROM file versions fROM any other releases are supported. If enough interest is given I can attempt to port this over to one of the other global releases.



    Comments, bug reports, and screenshots are welcomed!



    Coder:
    JCE3000GT

    Contributors:
    Jigglysaint
    Zeemis

    Beta Testers:
    Balchmorn
    Carl Prewitt Jr.
    Clint Johnson
    Dark Phoenix
    Sutebenu Sempai
    Teostra
    Zach Eskins



    2012 JCE3000GT

    http://www.jce3000gt.com/
    jce3000gt@gmail.com

    Final Fantasy - Mystic Quest (USA).sfc - NOINTRO
    CRC32: 6B19A2C6
    MD5: DA08F0559FADE06F37D5FDF1B6A6D92E
    SHA-1: 787C535AACA7B57F6B85FC02CEEF106F7FE5EA59
    SHA-256: 6151389F33CE2E53DB3CD99592440C0020F5F4668F581CE3BD615BC92077F255
    Time to Beat
    Main Story 14h 0m
    Main + Extras 13h 25m
    Speedrun Avg 2h 4m
    Release Date
    Jun 15, 2012
    12 years ago
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