Final Fantasy III: Reflections Super Nintendo

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Certain spells, such as Haste and Doom, use the target's sprite as one of the animation layers. There's an interesting problem that occurs when one of these spells is reflected off an enemy onto one of your characters: that character will be forced to face the same direction as that enemy, even if that means getting turned around. This patch makes them face forward in this scenario.

Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC)
Reflections Glitch fix patch

CONTENTS:
FF3-Reflections-H0.ips: The fix patch for a headered SNES v1.0 ROM file. Apply to fix the Reflections Glitch.
FF3-Reflections-HR0.ips: The reverse patch for a headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-Reflections-N0.ips: The fix patch for a non-headered SNES v1.0 ROM file. Apply to fix the Reflections Glitch.
FF3-Reflections-NR0.ips: The reverse patch for a non-headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-Reflections-H1.ips: The fix patch for a headered SNES v1.1 ROM file. Apply to fix the Reflections Glitch.
FF3-Reflections-HR1.ips: The reverse patch for a headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF3-Reflections-N1.ips: The fix patch for a non-headered SNES v1.1 ROM file. Apply to fix the Reflections Glitch.
FF3-Reflections-NR1.ips: The reverse patch for a non-headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF6-Reflections-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Reflections Glitch.
FF6-Reflections-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-Reflections-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Reflections Glitch.
FF6-Reflections-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
Reflections.asm: An assembly format index of the code changes.
Reflections.rtf: A text format index of the code changes.

URGENCY:
Medium. I mean, not really, but it can happen quite often and it looks stupid. But it still doesn't affect gameplay because it's purely graphical.

PURPOSE:
There are certain spells whose animations include redrawing the target sprite with certain graphical effects. For example, Haste draws the sprite with a bunch of clocks superimposed over it. However, these spells have an interesting side effect. If one of your party members is hit by one of these spells after it has been Reflected off an enemy, your party member will be turned to face the same direction as that enemy instead of the direction they would normally face. This patch ensures that your party member's sprites stay as normal.

VERSION HISTORY:
v1.1 (April 25, 2016): Fixed a problem with reflections of spells cast on multiple targets.

v1.0 (September 5, 2015): Initial release.

Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for v1.0, v1.1 and SFC ROMs
Release Date
Apr 25, 2016
8 years ago
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