Final Fantasy III: Side Saddle Super Nintendo

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If a character wearing Magitek Armor has the Vanish status, the "wipe-down" effect of them disappearing will include their legs and thus their outline will be drawn outside the armor. If the status is removed in battle, the re-appearance effect will also include their legs. This patch fixes both of those problems.

Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC)
Side Saddle Glitch fix patch

CONTENTS:
FF3-SideSaddle-H0.ips: The fix patch for a headered SNES v1.0 ROM file. Apply to fix the damage algorithm.
FF3-SideSaddle-HR0.ips: The reverse patch for a headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-SideSaddle-N0.ips: The fix patch for a non-headered SNES v1.0 ROM file. Apply to fix the damage algorithm.
FF3-SideSaddle-NR0.ips: The reverse patch for a non-headered SNES v1.0 ROM file. Apply to reverse all changes made by the previous patch.
FF3-SideSaddle-H1.ips: The fix patch for a headered SNES v1.1 ROM file. Apply to fix the damage algorithm.
FF3-SideSaddle-HR1.ips: The reverse patch for a headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF3-SideSaddle-N1.ips: The fix patch for a non-headered SNES v1.1 ROM file. Apply to fix the damage algorithm.
FF3-SideSaddle-NR1.ips: The reverse patch for a non-headered SNES v1.1 ROM file. Apply to reverse all changes made by the previous patch.
FF6-SideSaddle-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the damage algorithm.
FF6-SideSaddle-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-SideSaddle-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the damage algorithm.
FF6-SideSaddle-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
Side Saddle.asm: An assembly format index of the code changes.
Side Saddle.txt: A text format index of the code changes.

ALL PATCHES WORK ON VERSION 1.0 OR 1.1.

PURPOSE:
If Vanish is cast on a party member that is riding Magitek Armor, the game will draw the "vanishing" animation over the armor, including their legs, so the outline of their legs appears outside the armor. The legs don't ever move to reflect the same changes of pose as the upper body. Furthermore, if that invisible character becomes subject to a spell, their legs will become visible outside the armor. This patch ensures that you never see the party members' legs when they are riding Magitek Armor.

VERSION HISTORY:
v1.4 (March 21, 2016): Minor efficiency improvement.

v1.3 (February 11, 2016): Fixed another issue where the Magitek Armor status data was getting loaded from the wrong location in RAM. Also fixed a patch-breaking issue with the 1.0 patches.

v1.2 (February 11, 2016): Fixed a patch-breaking problem whereby the free space that was supposed to be added after the new function overlapped it instead, overriding the RTS instruction and consequently breaking the function.

v1.1 (December 13, 2015): Fixed a problem that made the legs sometimes not get loaded at all.

v1.0 (December 11, 2015): Initial release.

Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for v1.0, v1.1 and SFC ROMs
Release Date
Mar 21, 2016
8 years ago
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