Final Fantasy III: Stepping Out Super Nintendo

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In Kefka's Tower or the Phoenix Cave, if you hold Y as you step onto a tile with an event trigger, the game will switch parties without triggering the event. If you switch back to that party, the event will trigger then. This patch ensures that the Y button does not delay event triggers.

Final Fantasy 3 (US/SNES), Final Fantasy 6 (JP/SFC), Final Fantasy 6 Advance (US,JP,EU/GBA)
Stepping Out Bug Fix patch

CONTENTS:
FF3-SteppingOut-H.ips: The fix patch for a headered SNES ROM file. Apply to fix the Stepping Out Bug.
FF3-SteppingOut-HR.ips: The reverse patch for a headered SNES ROM file. Apply to reverse all changes made by the previous patch.
FF3-SteppingOut-N.ips: The fix patch for a non-headered SNES ROM file. Apply to fix the Stepping Out Bug.
FF3-SteppingOut-NR.ips: The reverse patch for a non-headered SNES ROM file. Apply to reverse all changes made by the previous patch.
FF6-SteppingOut-H.ips: The fix patch for a headered SFC ROM file. Apply to fix the Stepping Out Bug.
FF6-SteppingOut-HR.ips: The reverse patch for a headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6-SteppingOut-N.ips: The fix patch for a non-headered SFC ROM file. Apply to fix the Stepping Out Bug.
FF6-SteppingOut-NR.ips: The reverse patch for a non-headered SFC ROM file. Apply to reverse all changes made by the previous patch.
FF6A-SteppingOut-U.ips: The fix patch for a US GBA ROM file. Apply to fix the Stepping Out Bug.
FF6A-SteppingOut-UR.ips: The reverse patch for a US GBA ROM file. Apply to reverse all changes made by the previous patch.
FF6A-SteppingOut-J.ips: The fix patch for a Japanese GBA ROM file. Apply to fix the Stepping Out Bug.
FF6A-SteppingOut-JR.ips: The reverse patch for a Japanese GBA ROM file. Apply to reverse all changes made by the previous patch.
FF6A-SteppingOut-E.ips: The fix patch for a European GBA ROM file. Apply to fix the Stepping Out Bug.
FF6A-SteppingOut-ER.ips: The reverse patch for a European GBA ROM file. Apply to reverse all changes made by the previous patch.
readme.txt: This file.
Stepping Out.asm: An assembly format index of the code changes.
Stepping Out.rtf: A text format index of the code changes.

ALL PATCHES WORK ON VERSION 1.0 OR 1.1.

URGENCY:
Medium.

PURPOSE:
The game does not properly handle the possibility of the player holding Y while moving, in a setting where pressing Y allows you to switch between parties. One thing you'll notice is that the camera keeps moving during the fade-out, which isn't inherently a problem; however, more importantly, any event triggers on the tile you step to don't trigger until you switch back to that party. This can mean things like the teamwork-oriented switches that lower the spikes in Phoenix Cave don't work in a timely manner. This patch ensures that event triggers do not get skipped like this.

VERSION HISTORY:
v1.0 (February 11, 2017): Initial release.

Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES, SFC and GBA ROMs
Release Date
Feb 11, 2017
7 years ago
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