Super Ghouls'n Ghosts: Super Ghouls N Ghosts - Super Arthur Super Nintendo

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This is a hack that changes various gameplay mechanics for Arthur including:







  • These changes will make the game much easier, so it is recommended to change the difficulty to the professional setting.

    Patch with a no-header rom. Feedback is appreciated.

    Original Release Date: 06-13-2016


    Super Ghouls N Ghosts - Super Arthur Information

    Patch with a no-header rom

    ROM Information
    Name: SUPER GHOULS'N GHOSTS
    Speed: 20/SlowROM
    ROM Map: LoROM
    Type: 00
    Kart contents: ROM
    Header ROM Size: 8Mbits
    Calculated ROM Size: 8 Mbits
    SRAM size: 0KB (0Kbit)
    Actual Checksum: 648D
    Header Checksum: 648D
    Header Checksum Compliment: 9B72
    Output: NTSC 60Hz
    CRC32: 6AABA901
    Licensee: Capcom
    ROM Version: 1.0
    Region: USA/Canada


    Super Ghouls N Ghosts - Super Arthur Changelog

    -----------
    Version 1.3
    -----------

    Fixed a bug causing instant death for the next life after touching water
    and losing a life while having invulnerability frames in the second
    level - Thanks Zerodarkage for the report

    -----------
    Version 1.2
    -----------

    Fixed crash with collecting shield after taking a hit from gold armor
    and then taking hits until death - Thanks zerodarkage for the report

    -----------
    Version 1.1
    -----------

    Changed weapon cycling to L/R and added reverse cycling


    -----------
    Version 1.0
    -----------

    --Patch created--
    Power decrementation on hit (return to previous armor)
    Weapon collecting and switching between them with the Select button
    Shields do not break by blocking
    Slightly slower timer


    -----
    Notes
    -----

    Thanks for the feedback given since I released this!

    -Lufia



    Name: SUPER GHOULS'N GHOSTS
    Speed: 20/SlowROM
    ROM Map: LoROM
    Type: 00
    Kart contents: ROM
    Header ROM Size: 8Mbits
    Calculated ROM Size: 8 Mbits
    SRAM size: 0KB (0Kbit)
    Actual Checksum: 648D
    Header Checksum: 648D
    Header Checksum Compliment: 9B72
    Output: NTSC 60Hz
    CRC32: 6AABA901
    Licensee: Capcom
    ROM Version: 1.0
    Region: USA/Canada
    Time to Beat
    Main Story 3h 46m
    Main + Extras 3h 45m
    Release Date
    Dec 24, 2018
    5 years ago
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