Super Mario World: Super Mario World - The After Years (Ultra) Super Nintendo

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Many years into the future, after the former heroes of the Mushroom Kingdom no longer exist; strange events begin to take place when the new antagonist: Nova, moves onto the island. A young boy by the name of Mute, has been recruited by the new princess of the Mushroom Kingdom to help fight for what’s left of the land. But does he have what it takes to defeat Nova?
Play the first episode of the action pack series, “Super Mute World.”

Important Note: For the best results, use ZSNES. There's a few problems that need to be fixed to make it compatible with BSNES, but it's perfectly compatible with ZSNES.

Here is the newest released version of Super Mario World "The After Years" and also the first installment to the Super Mute World Series.

(4 Episodes in total plus a few side series.)

-This update includes-


1. New and Revamped levels: Well there isn?t actually any extra levels but some levels have been revamped completely to where they can be considered new. Some of the old levels are still there but a bit more updated. Some levels are a bit less linear and there are a some bonus areas added to the levels in such.

2. New Overworld: While it may not be an over the top overworld, I still tried my hardest to make it. (No laziness or half effort.) Good effort should count for at least something. There are also a few event changes in such. There were a few dead end levels that were useless to play at first but every level that is a dead end now are somewhat important. (You no longer access the special world the same way anymore.)

3. New & Updated Graphics: A few levels have graphics changed around in such. There are also a few levels that I've edited the graphics myself in YYCHR, like Starlight Park.

4. Bosses: A few boss fights were changed around and World 2 now has a different boss then before. Also redid the final boss fight. (The early version was kind of blah.)

5. Cut scenes & Knock Back: Cut scenes are now able to be skipped and the knock back effect was decreased a lot. I couldn't get rid of it fully sadly but you should have more control of how far you get hit back.

6. Soundtrack: A lot of tracks for the levels were changed around. I tried to go with more underused tracks or just tracks I like a lot. (Regardless of being overused.)

- Special Credit List -


TheHellWind84: (My Brother) - Mute's Graphics & part of Nova's Graphics.

Daizo Dee Von: World 2 Submap, World 8 Submap Graphics, Helped with Mute's Shading, & made the other part of Nova's Graphics. Also some credit for originally helping with perspective errors in the first version.

MaxodeX: Megaman X - Spark Mandrill's Stage Port (Extermination Site's Track.) Megaman & Bass - Magic Man's Stage Port. (Starlight Tower & Secret Funzone's Track.)

Masterlink: Secret of Mana - The Holy Intruder (Prison Outbreak & Volcano Castle's Track.)

MarioStarLuigi: Final Fantasy 6 - Terra (World 3's Submap Track.)

IceGuy: Ultimate Noob Boss. Well if it wasn't for this boss, I wouldn't have some bosses so I'm thankful for that.

cstutor89: Though he didn't beta test this version, he beta tested the first version and some of those levels are still in this version so credit is still due.

Super Mario World Central: For making it happen!


If you have any questions concerning the hack please feel free to PM me. Feel free to let's play, playthrough, walkthrough, TAS or Speed Run!


-EvilGuy019-





Super Mario World (U) [!].smc - SNESren 2.04
CRC32: B19ED489
MD5: CDD3C8C37322978CA8669B34BC89C804
SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
SHA-256: 0838E531FE22C077528FEBE14CB3FF7C492F1F5FA8DE354192BDFF7137C27F5B
Time to Beat
Main Story 5h 0m
Main + Extras 7h 21m
Speedrun Avg 0h 18m
Release Date
Dec 11, 2012
11 years ago
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