Super Metroid: Super Metroid Impossible Super Nintendo

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This hack will bring Super Metroid (and even general video-gaming) into a absolute, never experienced before, new level of difficulty. Everybody who thinks Super Metroid is easy, will find the perfect solution with this hack. Most rooms are designed to be harder to pass, the entire route is changed to make you feel like literally going through hell, and the Bosses are so hard, that you will only get a minimal chance to win!


Super Metroid Impossible v1.5
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Notes
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This archive contains 2 patch versions, a headered and a headerless version. Use the one which is suitable to your ROM, for example use the headered version if your ROM has a header.

ROM required to patch: Super Metroid (JU).smc

You can use Fusoya's Lunar IPS to apply the patch with the ROM
Get it here:
http://fusoya.panicus.org/lips/



Updates in v1.5
---------------
More stucking glitches fixed, corrected some last design errors, changed some item locations to make some of them a bit harder to obtain, and improved the playing difficulty slightly more (especially in Lower Norfair).

If no more bugs or design mistakes will be found, this will be the last version.



Introduction
------------

Feel the Limit!

This hack will bring Super Metroid (and even general video-gaming) into a absolute, never experienced before, new level of difficulty. Everybody who thinks Super Metroid is easy, will find the perfect solution with this hack. Most rooms are designed to be harder to pass, the entire route is changed to make you feel like literally going through hell, and the Bosses are so hard, that you will only get a minimal chance to win!

This hack will rather crush you hopelessly down, or make you a absolute master in Super Metroid! It will require you to execute all the hardest possible moves in order to pass different rooms, such as:

- Very fast Wall-Jumping skills
- Mid-Air Morph Bomb Jumping and Diagonal Bomb Jumping
- Bomb Jumping with Mid-Air Demorph + Shooting + continuing BJ
- Very flat Mockball or Speed Mockball
- Short Charge
- Very fast reflexes in all different situations

and much more.

Furthermore you will require much knowledge of general moves such as crouch-jump with slipping over a high platform, and of course the acting of bosses or various enemies.

Although this hack is designed to be on the absolute limit between "Possible and Impossible", as the name already says, I beta-tested everything in the game to make sure that everything is possible to execute in realtime. It will just require insane amount of skill, which without alot of practise only the absolute experts would have.

If somebody indeed manages to beat this hack, there is still a challenge left. Try to get 100% of all items! Some secret rooms will be extremely hard to find. Those who can reach both goals, deserve without a doubt a honor for being one of the best and most creative Super Metroid players of all time!


Of course without the help of some people I never could make this hack:

I want to thank Kejardon, he helped me so many times and gave me countless of useful codes to fix various glitches or change different enemy-AI's to make them more aggressive and stronger, but also for many general hints on how the game works and which possibilities are available in hacking. I can say for sure that at least 15% of the total changes (or 99% of coding changes) are entirely from Kej, thank you for such a big support man!

I also want to thank Jathys for his helpful support and especially for the awesome Super Metroid Editor "SMILE". Without it, nobody could hack Super Metroid on such a level!

And finally thanks to Drewseph, he was the first person to explain me the advanced SMILE functions when I had no clue. It was a very useful knowledge for the most work I did on this hack.


And lastly, this hack has been thoroughly tested, but if somebody still finds some bugs, irregular glitches or freezings in the game, please let me know. PM or email me to Saturn-@hotmail.com and I will fix them as soon as possible.


There are surely many more "surprises" waiting for you, so I hope you enjoy the hack!


-Saturn

Super Metroid (Japan, USA) (En,Ja).smc
CRC32: D63ED5F8
MD5: 21F3E98DF4780EE1C667B84E57D88675
SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
Time to Beat
Main Story 7h 27m
Main + Extras 8h 16m
Speedrun Avg 1h 29m
Release Date
Dec 27, 2006
17 years ago
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