Final Fantasy III: Tritoch Animation Fix Super Nintendo

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Tritoch tail is missing a small piece when calling his summon. This is because its frame data ($D1C645-$D1C67A in FF3us) is missing a byte pair. The first byte of the pair is a X,Y position (xxxxyyyy) of the block in 16 pixels intervals. The second byte determines the block taken from the monster graphic (n) as well as whether it's flipped horizontally (h) and/or vertically (v). Format of second byte is vhnnnnnn.

Since the first two couples (10 01 and 20 02) reference blocks in the mold containing no graphics at all, we can use one of those to insert the missing couple 35 07.

Tritoch Animation Fix 1.0
-------------------------
by bydoless
released on 2016/10/27

Patches
-------
tritoch_anim_fix_us_h: Apply to FF3us (headered ROM)
tritoch_anim_fix_us_nh: Apply to FF3us (headerless ROM)
tritoch_anim_fix_j_h: Apply to FF6j (headered ROM)
tritoch_anim_fix_j_nh: Apply to FF6j (headerless ROM)

Offset changed
--------------
tritoch_anim_fix_us_h: $D1C849-$D1C84A
tritoch_anim_fix_us_nh: $D1C649-$D1C64A
tritoch_anim_fix_j_h: $D1C0C1-$D1C0C2
tritoch_anim_fix_j_nh: $D1BEC1-$D1BEC2

Bug Description
---------------

Tritoch tail is missing a piece when calling his summon. This is because
its frame data ($D1C645-$D1C67A in FF3us) is missing a byte pair. The first byte of the
pair is a X,Y position (xxxxyyyy) of the block in 16 pixels intervals.
The second byte determines the block taken from the monster graphic as well as
whether it's flipped horizontally and/or vertically.

Since the first two couples (10 01 and 20 02) reference blocks in the mold
containing no graphics at all, we can use one of those to insert the missing
couple 35 07.


File: Final Fantasy III (U) (V1.0) [!].smc
CRC32: D184D919
MD5: 4CDFC79B44CD6D532DC6631A5C762094
SHA1: 258BCBC5B7BCC25098BF598C4FF2AA6AC00FDE16
File: Final Fantasy III (U) (V1.1) [!].smc
CRC32: E71362B7
MD5: EF1DE04CA2F61E88B77FA0F101C914DA
SHA1: 8B114342C844255C59B4345A30E0A34E784680EA
File: Final Fantasy VI (J) [!].sfc
CRC32: 45EF5AC8
MD5: 97BF78E916B80F47CF35EDF502BE34DC
SHA1: 1C6A6DD90D3463F4532202199885A2C0E9A485F6
Headered and unheadered patches included
Release Date
Oct 19, 2016
7 years ago
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